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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Shader branches excluded by uniform values are not optimized out"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=83785#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Shader branches excluded by uniform values are not optimized out"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=83785">bug 83785</a>
              from <span class="vcard"><a class="email" href="mailto:sroland@vmware.com" title="Roland Scheidegger <sroland@vmware.com>"> <span class="fn">Roland Scheidegger</span></a>
</span></b>
        <pre>Well it was already classified as an enhancement, so technically it's still
open (I actually wrote some code to fix this but it's not fully fleshed out and
never finished it).</pre>
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