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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371">bug 105371</a>
from <span class="vcard"><a class="email" href="mailto:gw.fossdev@gmail.com" title="Gert Wollny <gw.fossdev@gmail.com>"> <span class="fn">Gert Wollny</span></a>
</span></b>
<pre>If by ESM error you refer to the overgright light blue artifact in the SPACE
RACESHIP scene, then is is a driver problem. If you run
R600_DEBUG=nosb blender
it should go away. Unfortunately, things might run a bit slower like this, but
this optimizer (sb) is not completely reliable, so disabling it might be the
way to go.
Using apitrace I've even be able to pinpoint one of the shaders where the
optimizer creates wrong code, unfortunately is is a shader that amounts to 15k
machine code instructions, and to find a the bug there will be very difficult.</pre>
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