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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [DXVK] Setting high shader quality in GTA V results in LLVM error"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107477#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [DXVK] Setting high shader quality in GTA V results in LLVM error"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107477">bug 107477</a>
from <span class="vcard"><a class="email" href="mailto:libcg@protonmail.com" title="Clément Guérin <libcg@protonmail.com>"> <span class="fn">Clément Guérin</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=141250" name="attach_141250" title="shaders,preoptir,spirv.log">attachment 141250</a> <a href="attachment.cgi?id=141250&action=edit" title="shaders,preoptir,spirv.log">[details]</a></span>
shaders,preoptir,spirv.log
Here's the output logs.</pre>
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