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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [DXVK] MSAA reflections are broken in GTA V"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107786#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [DXVK] MSAA reflections are broken in GTA V"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107786">bug 107786</a>
              from <span class="vcard"><a class="email" href="mailto:libcg@protonmail.com" title="Clément Guérin <libcg@protonmail.com>"> <span class="fn">Clément Guérin</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=141421" name="attach_141421" title="Dual-paraboloid map, MSAA on">attachment 141421</a> <a href="attachment.cgi?id=141421&action=edit" title="Dual-paraboloid map, MSAA on">[details]</a></span>
Dual-paraboloid map, MSAA on

Dual-paraboloid map generated in Colour Pass #4. See
<a href="http://www.adriancourreges.com/blog/2015/11/02/gta-v-graphics-study/">http://www.adriancourreges.com/blog/2015/11/02/gta-v-graphics-study/</a></pre>
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