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      <base href="https://bugs.freedesktop.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107832">107832</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>gw.fossdev@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>The piglit 

  ext_framebuffer_multisample-fast-clear GL_ARB_texture_float 

fails with an assertion raised if the GL_INTENSITY16F texture format is
emulated by PIPE_FORMAT_L16A16_FLOAT that is actually picked by Gallium if no
relevant intensity format is available. 

The problem is that in this case 

   glGetTexLevelParameteriv(..., GL_TEXTURE_INTENSITY_SIZE, ...)  

will return a zero component size because the texture info us read from the
used replacement format that specifies that the intensity component size is 0,
and as a fallback only RG is expected.</pre>
        </div>
      </p>


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