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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551#c53">Comment # 53</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">bug 93551</a>
from <span class="vcard"><a class="email" href="mailto:gloriouseggroll@gmail.com" title="Thomas Crider <gloriouseggroll@gmail.com>"> <span class="fn">Thomas Crider</span></a>
</span></b>
<pre>(In reply to Thomas Crider from <a href="show_bug.cgi?id=93551#c52">comment #52</a>)
<span class="quote">> just adding my system in case others are wondering what hardware:
> Arch 4.19 rc4
> Mesa-git (18.3)
> llvm-svn (7+)
> vega 64
> amd tr 1950x</span >
edit 3:
if you open runner.sh in the divinity original sin folder and just append
LD_PRELOAD=divos-hack.so:$LD_PRELOAD to the 3rd line so it looks like this:
LD_PRELOAD=divos-hack.so:$LD_PRELOAD LD_LIBRARY_PATH="." ./EoCApp
You wont have to set steam launch options.
This is such a stupid fix for this. I don't know why they haven't done this
already..</pre>
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