<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
</head>
<body text="#000000" bgcolor="#FFFFFF">
On 05/10/18 17:44, Jason Ekstrand wrote:<br>
<blockquote type="cite"
cite="mid:CAOFGe96CDxupW96g+SrAyvdS9cCC+LV9bPDB+kqi6oWR6dP8OA@mail.gmail.com">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<div dir="ltr">
<div class="gmail_quote">
<div dir="ltr">On Fri, Oct 5, 2018 at 10:34 AM Alejandro
Piñeiro <<a href="mailto:apinheiro@igalia.com"
moz-do-not-send="true">apinheiro@igalia.com</a>> wrote:<br>
</div>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">On
05/10/18 16:13, Jason Ekstrand wrote:<br>
> This is different from the GL_ARB_spirv pass because it
generates a much<br>
> simpler data structure that isn't tied to OpenGL and
mtypes.h.<br>
<br>
I have just skimmed it (don't have time right now for a full
check, will<br>
take a deeper look next Monday), but FWIW, the GL_ARB_spirv
pass does a<br>
initial mtypes-free info gathering (get_active_xfb_varyings)
and then it<br>
uses that info to fill-up the OpenGL specific mtypes.h. In
fact, if we<br>
just compare the initial GL_ARB_spirv gathering with this
new pass, your<br>
pass seems more complete, and with more checks. So I was
wondering if it<br>
would be possible to remove some code on the GL_ARB_spirv
pass and use<br>
this new pass instead. Did you check if that would be
possible? If not<br>
I'm willing to check next week.<br>
</blockquote>
<div><br>
</div>
<div>I didn't really look into that too much. When drafting
this one, I did base it somewhat on the GL_ARB_spirv pass so
I"m not surprised it's similar. At the time, I was just
trying to get something working and wasn't too worried about
code duplication. If we can use this pass for GL_ARB_spirv,
that'd be fantastic. </div>
</div>
</div>
</blockquote>
<br>
Ok, then next week I will check for sure if we can do that.<br>
<br>
<blockquote type="cite"
cite="mid:CAOFGe96CDxupW96g+SrAyvdS9cCC+LV9bPDB+kqi6oWR6dP8OA@mail.gmail.com">
<div dir="ltr">
<div class="gmail_quote">
<div>If we do go that route, however, we may want to do
something better than assert() for the error handling.<br>
</div>
</div>
</div>
</blockquote>
<br>
Ok, first I will check if this new pass gather the info GL_ARB_spirv
pass needs, and see how much the GL_ARB_spirv pass would need to be
modified (as the gathering info formatting would change). Then we
can talk about what to do with the asserts.<br>
<br>
<blockquote type="cite"
cite="mid:CAOFGe96CDxupW96g+SrAyvdS9cCC+LV9bPDB+kqi6oWR6dP8OA@mail.gmail.com">
<div dir="ltr">
<div class="gmail_quote">
<div> </div>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">
> ---<br>
> src/compiler/Makefile.sources | 4 +-<br>
> src/compiler/nir/meson.build | 2 +<br>
> src/compiler/nir/nir_gather_xfb_info.c | 150
+++++++++++++++++++++++++<br>
> src/compiler/nir/nir_xfb_info.h | 59
++++++++++<br>
> 4 files changed, 214 insertions(+), 1 deletion(-)<br>
> create mode 100644
src/compiler/nir/nir_gather_xfb_info.c<br>
> create mode 100644 src/compiler/nir/nir_xfb_info.h<br>
><br>
> diff --git a/src/compiler/Makefile.sources
b/src/compiler/Makefile.sources<br>
> index d3b06564832..46ed5e47b46 100644<br>
> --- a/src/compiler/Makefile.sources<br>
> +++ b/src/compiler/Makefile.sources<br>
> @@ -216,6 +216,7 @@ NIR_FILES = \<br>
> nir/nir_format_convert.h \<br>
> nir/nir_from_ssa.c \<br>
> nir/nir_gather_info.c \<br>
> + nir/nir_gather_xfb_info.c \<br>
> nir/nir_gs_count_vertices.c \<br>
> nir/nir_inline_functions.c \<br>
> nir/nir_instr_set.c \<br>
> @@ -307,7 +308,8 @@ NIR_FILES = \<br>
> nir/nir_validate.c \<br>
> nir/nir_vla.h \<br>
> nir/nir_worklist.c \<br>
> - nir/nir_worklist.h<br>
> + nir/nir_worklist.h \<br>
> + nir/nir_xfb_info.h<br>
> <br>
> SPIRV_GENERATED_FILES = \<br>
> spirv/spirv_info.c \<br>
> diff --git a/src/compiler/nir/meson.build
b/src/compiler/nir/meson.build<br>
> index 090aa7a628f..b416e561eb0 100644<br>
> --- a/src/compiler/nir/meson.build<br>
> +++ b/src/compiler/nir/meson.build<br>
> @@ -100,6 +100,7 @@ files_libnir = files(<br>
> 'nir_format_convert.h',<br>
> 'nir_from_ssa.c',<br>
> 'nir_gather_info.c',<br>
> + 'nir_gather_xfb_info.c',<br>
> 'nir_gs_count_vertices.c',<br>
> 'nir_inline_functions.c',<br>
> 'nir_instr_set.c',<br>
> @@ -192,6 +193,7 @@ files_libnir = files(<br>
> 'nir_vla.h',<br>
> 'nir_worklist.c',<br>
> 'nir_worklist.h',<br>
> + 'nir_xfb_info.h',<br>
> '../spirv/GLSL.ext.AMD.h',<br>
> '../spirv/GLSL.std.450.h',<br>
> '../spirv/gl_spirv.c',<br>
> diff --git a/src/compiler/nir/nir_gather_xfb_info.c
b/src/compiler/nir/nir_gather_xfb_info.c<br>
> new file mode 100644<br>
> index 00000000000..a53703bb9bf<br>
> --- /dev/null<br>
> +++ b/src/compiler/nir/nir_gather_xfb_info.c<br>
> @@ -0,0 +1,150 @@<br>
> +/*<br>
> + * Copyright © 2018 Intel Corporation<br>
> + *<br>
> + * Permission is hereby granted, free of charge, to
any person obtaining a<br>
> + * copy of this software and associated documentation
files (the "Software"),<br>
> + * to deal in the Software without restriction,
including without limitation<br>
> + * the rights to use, copy, modify, merge, publish,
distribute, sublicense,<br>
> + * and/or sell copies of the Software, and to permit
persons to whom the<br>
> + * Software is furnished to do so, subject to the
following conditions:<br>
> + *<br>
> + * The above copyright notice and this permission
notice (including the next<br>
> + * paragraph) shall be included in all copies or
substantial portions of the<br>
> + * Software.<br>
> + *<br>
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY
OF ANY KIND, EXPRESS OR<br>
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY,<br>
> + * FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL<br>
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER<br>
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT
OR OTHERWISE, ARISING<br>
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
THE USE OR OTHER DEALINGS<br>
> + * IN THE SOFTWARE.<br>
> + */<br>
> +<br>
> +#include "nir_xfb_info.h"<br>
> +<br>
> +#include <util/u_math.h><br>
> +<br>
> +static void<br>
> +add_var_xfb_outputs(nir_xfb_info *xfb,<br>
> + nir_variable *var,<br>
> + unsigned *location,<br>
> + unsigned *offset,<br>
> + const struct glsl_type *type)<br>
> +{<br>
> + if (glsl_type_is_array(type) ||
glsl_type_is_matrix(type)) {<br>
> + unsigned length = glsl_get_length(type);<br>
> + const struct glsl_type *child_type =
glsl_get_array_element(type);<br>
> + for (unsigned i = 0; i < length; i++)<br>
> + add_var_xfb_outputs(xfb, var, location,
offset, child_type);<br>
> + } else if (glsl_type_is_struct(type)) {<br>
> + unsigned length = glsl_get_length(type);<br>
> + for (unsigned i = 0; i < length; i++) {<br>
> + const struct glsl_type *child_type =
glsl_get_struct_field(type, i);<br>
> + add_var_xfb_outputs(xfb, var, location,
offset, child_type);<br>
> + }<br>
> + } else {<br>
> + assert(var->data.xfb_buffer <
NIR_MAX_XFB_BUFFERS);<br>
> + if (xfb->buffers_written & (1 <<
var->data.xfb_buffer)) {<br>
> +
assert(xfb->strides[var->data.xfb_buffer] ==
var->data.xfb_stride);<br>
> +
assert(xfb->buffer_to_stream[var->data.xfb_buffer] ==
var->data.stream);<br>
> + } else {<br>
> + xfb->buffers_written |= (1 <<
var->data.xfb_buffer);<br>
> + xfb->strides[var->data.xfb_buffer] =
var->data.xfb_stride;<br>
> +
xfb->buffer_to_stream[var->data.xfb_buffer] =
var->data.stream;<br>
> + }<br>
> +<br>
> + assert(var->data.stream <
NIR_MAX_XFB_STREAMS);<br>
> + xfb->streams_written |= (1 <<
var->data.stream);<br>
> +<br>
> + unsigned comp_slots =
glsl_get_component_slots(type);<br>
> + unsigned attrib_slots = DIV_ROUND_UP(comp_slots,
4);<br>
> + assert(attrib_slots ==
glsl_count_attribute_slots(type, false));<br>
> +<br>
> + /* Ensure that we don't have, for instance, a
dvec2 with a location_frac<br>
> + * of 2 which would make it crass a location
boundary even though it<br>
> + * fits in a single slot. However, you can have
a dvec3 which crosses<br>
> + * the slot boundary with a location_frac of 2.<br>
> + */<br>
> + assert(DIV_ROUND_UP(var->data.location_frac +
comp_slots, 4) == attrib_slots);<br>
> +<br>
> + assert(var->data.location_frac + comp_slots
<= 8);<br>
> + uint8_t comp_mask = ((1 << comp_slots) -
1) << var->data.location_frac;<br>
> +<br>
> + assert(attrib_slots <= 2);<br>
> + for (unsigned s = 0; s < attrib_slots; s++) {<br>
> + nir_xfb_output_info *output =
&xfb->outputs[xfb->output_count++];<br>
> +<br>
> + output->buffer = var->data.xfb_buffer;<br>
> + output->offset = *offset;<br>
> + output->location = *location;<br>
> + output->component_mask = (comp_mask
>> (s * 4)) & 0xf;<br>
> +<br>
> + (*location)++;<br>
> + *offset += comp_slots * 4;<br>
> + }<br>
> + }<br>
> +}<br>
> +<br>
> +static int<br>
> +compare_xfb_output_offsets(const void *_a, const void
*_b)<br>
> +{<br>
> + const nir_xfb_output_info *a = _a, *b = _b;<br>
> + return a->offset - b->offset;<br>
> +}<br>
<br>
We have this same comparison on link_varyings.c and
gl_nir_link_xfb.<br>
Not sure how I feel about having the same function three
times. I would<br>
really hope that my previous comment to reuse code to be
true.<br>
</blockquote>
<div><br>
</div>
<div>Yeah, if we can re-use some stuff, that'd be great. On
the other hand, it's six lines of code which ammount to one
interesting line so I'm not too worried about the
duplication. :-)</div>
<div><br>
</div>
<div>--Jason<br>
</div>
<div> </div>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">
> +<br>
> +nir_xfb_info *<br>
> +nir_gather_xfb_info(const nir_shader *shader, void
*mem_ctx)<br>
> +{<br>
> + assert(shader->info.stage == MESA_SHADER_VERTEX
||<br>
> + shader->info.stage ==
MESA_SHADER_TESS_EVAL ||<br>
> + shader->info.stage ==
MESA_SHADER_GEOMETRY);<br>
> +<br>
> + /* Compute the number of outputs we have. This is
simply the number of<br>
> + * cumulative locations consumed by all the
variables. If a location is<br>
> + * represented by multiple variables, then they
each count separately in<br>
> + * number of outputs.<br>
> + */<br>
> + unsigned num_outputs = 0;<br>
> + nir_foreach_variable(var, &shader->outputs)
{<br>
> + if (var->data.explicit_xfb_buffer ||<br>
> + var->data.explicit_xfb_stride) {<br>
> + assert(var->data.explicit_xfb_buffer
&&<br>
> + var->data.explicit_xfb_stride
&&<br>
> + var->data.explicit_offset);<br>
> + num_outputs +=
glsl_count_attribute_slots(var->type, false);<br>
> + }<br>
> + }<br>
> + if (num_outputs == 0)<br>
> + return NULL;<br>
> +<br>
> + nir_xfb_info *xfb = rzalloc_size(mem_ctx,
nir_xfb_info_size(num_outputs));<br>
> +<br>
> + /* Walk the list of outputs and add them to the
array */<br>
> + nir_foreach_variable(var, &shader->outputs)
{<br>
> + if (var->data.explicit_xfb_buffer ||<br>
> + var->data.explicit_xfb_stride) {<br>
> + unsigned logcation = var->data.location;<br>
> + unsigned offset = var->data.offset;<br>
> + add_var_xfb_outputs(xfb, var, &location,
&offset, var->type);<br>
> + }<br>
> + }<br>
> + assert(xfb->output_count == num_outputs);<br>
> +<br>
> + /* Everything is easier in the state setup code if
the list is sorted in<br>
> + * order of output offset.<br>
> + */<br>
> + qsort(xfb->outputs, xfb->output_count,
sizeof(xfb->outputs[0]),<br>
> + compare_xfb_output_offsets);<br>
> +<br>
> + /* Finally, do a sanity check */<br>
> + unsigned max_offset[NIR_MAX_XFB_BUFFERS] = { };<br>
> + for (unsigned i = 0; i < xfb->output_count;
i++) {<br>
> + assert(xfb->outputs[i].offset >=
max_offset[xfb->outputs[i].buffer]);<br>
> + assert(xfb->outputs[i].component_mask != 0);<br>
> + unsigned slots =
util_bitcount(xfb->outputs[i].component_mask);<br>
> + max_offset[xfb->outputs[i].buffer] =
xfb->outputs[i].offset + slots * 4;<br>
> + }<br>
> +<br>
> + return xfb;<br>
> +}<br>
> diff --git a/src/compiler/nir/nir_xfb_info.h
b/src/compiler/nir/nir_xfb_info.h<br>
> new file mode 100644<br>
> index 00000000000..9b543df5f47<br>
> --- /dev/null<br>
> +++ b/src/compiler/nir/nir_xfb_info.h<br>
> @@ -0,0 +1,59 @@<br>
> +/*<br>
> + * Copyright © 2018 Intel Corporation<br>
> + *<br>
> + * Permission is hereby granted, free of charge, to
any person obtaining a<br>
> + * copy of this software and associated documentation
files (the "Software"),<br>
> + * to deal in the Software without restriction,
including without limitation<br>
> + * the rights to use, copy, modify, merge, publish,
distribute, sublicense,<br>
> + * and/or sell copies of the Software, and to permit
persons to whom the<br>
> + * Software is furnished to do so, subject to the
following conditions:<br>
> + *<br>
> + * The above copyright notice and this permission
notice (including the next<br>
> + * paragraph) shall be included in all copies or
substantial portions of the<br>
> + * Software.<br>
> + *<br>
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY
OF ANY KIND, EXPRESS OR<br>
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY,<br>
> + * FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL<br>
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER<br>
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT
OR OTHERWISE, ARISING<br>
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
THE USE OR OTHER DEALINGS<br>
> + * IN THE SOFTWARE.<br>
> + */<br>
> +<br>
> +#ifndef NIR_XFB_INFO_H<br>
> +#define NIR_XFB_INFO_H<br>
> +<br>
> +#include "nir.h"<br>
> +<br>
> +#define NIR_MAX_XFB_BUFFERS 4<br>
> +#define NIR_MAX_XFB_STREAMS 4<br>
> +<br>
> +typedef struct {<br>
> + uint8_t buffer;<br>
> + uint16_t offset;<br>
> + uint8_t location;<br>
> + uint8_t component_mask;<br>
> +} nir_xfb_output_info;<br>
> +<br>
> +typedef struct {<br>
> + uint8_t buffers_written;<br>
> + uint8_t streams_written;<br>
> +<br>
> + uint16_t strides[NIR_MAX_XFB_BUFFERS];<br>
> + uint8_t buffer_to_stream[NIR_MAX_XFB_STREAMS];<br>
> +<br>
> + uint16_t output_count;<br>
> + nir_xfb_output_info outputs[0];<br>
> +} nir_xfb_info;<br>
> +<br>
> +static inline size_t<br>
> +nir_xfb_info_size(uint16_t output_count)<br>
> +{<br>
> + return sizeof(nir_xfb_info) +
sizeof(nir_xfb_output_info) * output_count;<br>
> +}<br>
> +<br>
> +nir_xfb_info *<br>
> +nir_gather_xfb_info(const nir_shader *shader, void
*mem_ctx);<br>
> +<br>
> +#endif /* NIR_XFB_INFO_H */<br>
<br>
<br>
</blockquote>
</div>
</div>
</blockquote>
<br>
</body>
</html>