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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371">bug 105371</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>Gert, you've tagged this issue in the following commit. Is the problem fully
resolved or there's more work needed?
commit d8c2119f9b0b257a23ceb398f6d0d78da916417e
Author: Gert Wollny <<a href="mailto:gw.fossdev@gmail.com">gw.fossdev@gmail.com</a>>
Date: Tue Jun 5 22:26:47 2018 +0200
mesa/st/glsl_to_tgsi: Expose array live range tracking and merging</pre>
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