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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash software mesa with gl_select render mode"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109086#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash software mesa with gl_select render mode"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109086">bug 109086</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to Ilia Mirkin from <a href="show_bug.cgi?id=109086#c5">comment #5</a>)
<span class="quote">> Note that the address is (very likely) bogus. It also dies with draw using
> llvm (same address), but ... harder to debug that. Will try to investigate
> further. Since this is a client-side buffer, could be the application doing
> something illegal.</span >
Looks like we're not treating glDrawElements properly for GL_SELECT.
st_feedback_draw_vbo tries to set it all up, but then calls draw_vbo with a
min_index/max_index configured for arrays.
Will try to fix it up...</pre>
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