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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression, bisected] retroarch's crt-royale shader crash radv"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109204#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression, bisected] retroarch's crt-royale shader crash radv"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109204">bug 109204</a>
from <span class="vcard"><a class="email" href="mailto:oschowa@web.de" title="oschowa@web.de">oschowa@web.de</a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=142941" name="attach_142941" title="crt-royale-geometry-aa-last-pass.spirv">attachment 142941</a> <a href="attachment.cgi?id=142941&action=edit" title="crt-royale-geometry-aa-last-pass.spirv">[details]</a></span>
crt-royale-geometry-aa-last-pass.spirv
It seems to be indeed the shader mentioned in #2 which causes the crash.
I believe i managed to get a dump of the spirv via RADV_DEBUG=spirv.</pre>
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