<div dir="ltr"><div>Ping. I'll push this by the end of the week.</div><div><br></div><div>Marek<br></div></div><br><div class="gmail_quote"><div dir="ltr">On Wed, Nov 28, 2018 at 9:59 PM Marek Olšák <<a href="mailto:maraeo@gmail.com">maraeo@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">From: Marek Olšák <<a href="mailto:marek.olsak@amd.com" target="_blank">marek.olsak@amd.com</a>><br>
<br>
Tested by piglit.<br>
---<br>
 docs/features.txt                       |  2 +-<br>
 docs/relnotes/19.0.0.html               |  2 ++<br>
 src/mapi/glapi/gen/gl_API.xml           | 15 ++++++++++++++-<br>
 src/mesa/main/dd.h                      |  7 +++++++<br>
 src/mesa/main/extensions_table.h        |  2 ++<br>
 src/mesa/main/get_hash_params.py        |  3 +++<br>
 src/mesa/main/hint.c                    | 12 ++++++++++++<br>
 src/mesa/main/hint.h                    |  4 ++++<br>
 src/mesa/main/mtypes.h                  |  1 +<br>
 src/mesa/main/shaderapi.c               | 10 ++++++++++<br>
 src/mesa/main/tests/dispatch_sanity.cpp |  4 ++++<br>
 11 files changed, 60 insertions(+), 2 deletions(-)<br>
<br>
diff --git a/docs/features.txt b/docs/features.txt<br>
index 8999e42519c..7b827de6a92 100644<br>
--- a/docs/features.txt<br>
+++ b/docs/features.txt<br>
@@ -295,21 +295,21 @@ GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+, radeonsi, virgl<br>
   GL_OES_texture_storage_multisample_2d_array           DONE (all drivers that support GL_ARB_texture_multisample)<br>
<br>
 Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:<br>
<br>
   GL_ARB_bindless_texture                               DONE (nvc0, radeonsi)<br>
   GL_ARB_cl_event                                       not started<br>
   GL_ARB_compute_variable_group_size                    DONE (nvc0, radeonsi)<br>
   GL_ARB_ES3_2_compatibility                            DONE (i965/gen8+, radeonsi, virgl)<br>
   GL_ARB_fragment_shader_interlock                      DONE (i965)<br>
   GL_ARB_gpu_shader_int64                               DONE (i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe)<br>
-  GL_ARB_parallel_shader_compile                        not started, but Chia-I Wu did some related work in 2014<br>
+  GL_ARB_parallel_shader_compile                        DONE (all drivers)<br>
   GL_ARB_post_depth_coverage                            DONE (i965, nvc0)<br>
   GL_ARB_robustness_isolation                           not started<br>
   GL_ARB_sample_locations                               DONE (nvc0)<br>
   GL_ARB_seamless_cubemap_per_texture                   DONE (freedreno, i965, nvc0, radeonsi, r600, softpipe, swr, virgl)<br>
   GL_ARB_shader_ballot                                  DONE (i965/gen8+, nvc0, radeonsi)<br>
   GL_ARB_shader_clock                                   DONE (i965/gen7+, nv50, nvc0, r600, radeonsi, virgl)<br>
   GL_ARB_shader_stencil_export                          DONE (i965/gen9+, r600, radeonsi, softpipe, llvmpipe, swr, virgl)<br>
   GL_ARB_shader_viewport_layer_array                    DONE (i965/gen6+, nvc0, radeonsi)<br>
   GL_ARB_sparse_buffer                                  DONE (radeonsi/CIK+)<br>
   GL_ARB_sparse_texture                                 not started<br>
diff --git a/docs/relnotes/19.0.0.html b/docs/relnotes/19.0.0.html<br>
index bc1776e8f4e..540482bca5f 100644<br>
--- a/docs/relnotes/19.0.0.html<br>
+++ b/docs/relnotes/19.0.0.html<br>
@@ -33,24 +33,26 @@ Compatibility contexts may report a lower version depending on each driver.<br>
 <h2>SHA256 checksums</h2><br>
 <pre><br>
 TBD.<br>
 </pre><br>
<br>
<br>
 <h2>New features</h2><br>
<br>
 <ul><br>
 <li>GL_AMD_texture_texture4 on all GL 4.0 drivers.</li><br>
+<li>GL_ARB_parallel_shader_compile on all drivers.</li><br>
 <li>GL_EXT_shader_implicit_conversions on all drivers (ES extension).</li><br>
 <li>GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).<li><br>
 <li>GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).<li><br>
 <li>GL_EXT_texture_view on drivers supporting texture views (ES extension).<li><br>
+<li>GL_KHR_parallel_shader_compile on all drivers.</li><br>
 <li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li><br>
 </ul><br>
<br>
 <h2>Bug fixes</h2><br>
<br>
 <ul><br>
 <li>TBD</li><br>
 </ul><br>
<br>
 <h2>Changes</h2><br>
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml<br>
index f4d0808f13b..4ce691b361b 100644<br>
--- a/src/mapi/glapi/gen/gl_API.xml<br>
+++ b/src/mapi/glapi/gen/gl_API.xml<br>
@@ -8402,21 +8402,34 @@<br>
         <param name="maxX" type="GLfloat"/><br>
         <param name="maxY" type="GLfloat"/><br>
         <param name="maxZ" type="GLfloat"/><br>
         <param name="maxW" type="GLfloat"/><br>
     </function><br>
<br>
 </category><br>
<br>
 <xi:include href="ARB_gpu_shader_int64.xml" xmlns:xi="<a href="http://www.w3.org/2001/XInclude" rel="noreferrer" target="_blank">http://www.w3.org/2001/XInclude</a>"/><br>
<br>
-<!-- ARB extension 179 - 189 --><br>
+<category name="ARB_parallel_shader_compile" number="179"><br>
+    <enum name="MAX_SHADER_COMPILER_THREADS_ARB"   value="0x91B0"/><br>
+    <enum name="COMPLETION_STATUS_ARB"             value="0x91B1"/><br>
+<br>
+    <function name="MaxShaderCompilerThreadsKHR" es2="2.0"><br>
+        <param name="count" type="GLuint"/><br>
+    </function><br>
+<br>
+    <function name="MaxShaderCompilerThreadsARB" alias="MaxShaderCompilerThreadsKHR"><br>
+        <param name="count" type="GLuint"/><br>
+    </function><br>
+</category><br>
+<br>
+<!-- ARB extension 180 - 189 --><br>
<br>
 <xi:include href="ARB_gl_spirv.xml" xmlns:xi="<a href="http://www.w3.org/2001/XInclude" rel="noreferrer" target="_blank">http://www.w3.org/2001/XInclude</a>"/><br>
<br>
 <!-- Non-ARB extensions sorted by extension number. --><br>
<br>
 <category name="GL_EXT_blend_color" number="2"><br>
     <enum name="CONSTANT_COLOR_EXT"                       value="0x8001"/><br>
     <enum name="ONE_MINUS_CONSTANT_COLOR_EXT"             value="0x8002"/><br>
     <enum name="CONSTANT_ALPHA_EXT"                       value="0x8003"/><br>
     <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT"             value="0x8004"/><br>
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h<br>
index f14c3e04e91..92b6ecac33c 100644<br>
--- a/src/mesa/main/dd.h<br>
+++ b/src/mesa/main/dd.h<br>
@@ -1292,20 +1292,27 @@ struct dd_function_table {<br>
    /**<br>
     * Called to initialize gl_program::driver_cache_blob (and size) with a<br>
     * ralloc allocated buffer.<br>
     *<br>
     * This buffer will be saved and restored as part of the gl_program<br>
     * serialization and deserialization.<br>
     */<br>
    void (*ShaderCacheSerializeDriverBlob)(struct gl_context *ctx,<br>
                                           struct gl_program *prog);<br>
    /*@}*/<br>
+<br>
+   /**<br>
+    * \name Set the number of compiler threads for ARB_parallel_shader_compile<br>
+    */<br>
+   void (*SetMaxShaderCompilerThreads)(struct gl_context *ctx, unsigned count);<br>
+   bool (*GetShaderProgramCompletionStatus)(struct gl_context *ctx,<br>
+                                            struct gl_shader_program *shprog);<br>
 };<br>
<br>
<br>
 /**<br>
  * Per-vertex functions.<br>
  *<br>
  * These are the functions which can appear between glBegin and glEnd.<br>
  * Depending on whether we're inside or outside a glBegin/End pair<br>
  * and whether we're in immediate mode or building a display list, these<br>
  * functions behave differently.  This structure allows us to switch<br>
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h<br>
index 2a3e1ab32ca..075d72f16c2 100644<br>
--- a/src/mesa/main/extensions_table.h<br>
+++ b/src/mesa/main/extensions_table.h<br>
@@ -92,20 +92,21 @@ EXT(ARB_internalformat_query                , ARB_internalformat_query<br>
 EXT(ARB_internalformat_query2               , ARB_internalformat_query2              , GLL, GLC,  x ,  x , 2013)<br>
 EXT(ARB_invalidate_subdata                  , dummy_true                             , GLL, GLC,  x ,  x , 2012)<br>
 EXT(ARB_map_buffer_alignment                , dummy_true                             , GLL, GLC,  x ,  x , 2011)<br>
 EXT(ARB_map_buffer_range                    , ARB_map_buffer_range                   , GLL, GLC,  x ,  x , 2008)<br>
 EXT(ARB_multi_bind                          , dummy_true                             , GLL, GLC,  x ,  x , 2013)<br>
 EXT(ARB_multi_draw_indirect                 , ARB_draw_indirect                      , GLL, GLC,  x ,  x , 2012)<br>
 EXT(ARB_multisample                         , dummy_true                             , GLL,  x ,  x ,  x , 1994)<br>
 EXT(ARB_multitexture                        , dummy_true                             , GLL,  x ,  x ,  x , 1998)<br>
 EXT(ARB_occlusion_query                     , ARB_occlusion_query                    , GLL,  x ,  x ,  x , 2001)<br>
 EXT(ARB_occlusion_query2                    , ARB_occlusion_query2                   , GLL, GLC,  x ,  x , 2003)<br>
+EXT(ARB_parallel_shader_compile             , dummy_true                             , GLL, GLC,  x ,  x , 2015)<br>
 EXT(ARB_pipeline_statistics_query           , ARB_pipeline_statistics_query          , GLL, GLC,  x ,  x , 2014)<br>
 EXT(ARB_pixel_buffer_object                 , EXT_pixel_buffer_object                , GLL, GLC,  x ,  x , 2004)<br>
 EXT(ARB_point_parameters                    , EXT_point_parameters                   , GLL,  x ,  x ,  x , 1997)<br>
 EXT(ARB_point_sprite                        , ARB_point_sprite                       , GLL, GLC,  x ,  x , 2003)<br>
 EXT(ARB_polygon_offset_clamp                , ARB_polygon_offset_clamp               , GLL, GLC,  x ,  x , 2017)<br>
 EXT(ARB_post_depth_coverage                 , ARB_post_depth_coverage                , GLL, GLC,  x ,  x,  2015)<br>
 EXT(ARB_program_interface_query             , dummy_true                             , GLL, GLC,  x ,  x , 2012)<br>
 EXT(ARB_provoking_vertex                    , EXT_provoking_vertex                   , GLL, GLC,  x ,  x , 2009)<br>
 EXT(ARB_query_buffer_object                 , ARB_query_buffer_object                , GLL, GLC,  x ,  x , 2013)<br>
 EXT(ARB_robust_buffer_access_behavior       , ARB_robust_buffer_access_behavior      , GLL, GLC,  x ,  x , 2012)<br>
@@ -324,20 +325,21 @@ EXT(INGR_blend_func_separate                , EXT_blend_func_separate<br>
 EXT(INTEL_conservative_rasterization        , INTEL_conservative_rasterization       ,  x , GLC,  x ,  31, 2013)<br>
 EXT(INTEL_fragment_shader_ordering          , INTEL_fragment_shader_ordering         , GLL, GLC,  x ,  x , 2013)<br>
 EXT(INTEL_performance_query                 , INTEL_performance_query                , GLL, GLC,  x , ES2, 2013)<br>
 EXT(INTEL_shader_atomic_float_minmax        , INTEL_shader_atomic_float_minmax       , GLL, GLC,  x ,  x , 2018)<br>
<br>
 EXT(KHR_blend_equation_advanced             , KHR_blend_equation_advanced            , GLL, GLC,  x , ES2, 2014)<br>
 EXT(KHR_blend_equation_advanced_coherent    , KHR_blend_equation_advanced_coherent   , GLL, GLC,  x , ES2, 2014)<br>
 EXT(KHR_context_flush_control               , dummy_true                             , GLL, GLC,  x , ES2, 2014)<br>
 EXT(KHR_debug                               , dummy_true                             , GLL, GLC,  11, ES2, 2012)<br>
 EXT(KHR_no_error                            , dummy_true                             , GLL, GLC, ES1, ES2, 2015)<br>
+EXT(KHR_parallel_shader_compile             , dummy_true                             , GLL, GLC,  x , ES2, 2017)<br>
 EXT(KHR_robust_buffer_access_behavior       , ARB_robust_buffer_access_behavior      , GLL, GLC,  x , ES2, 2014)<br>
 EXT(KHR_robustness                          , KHR_robustness                         , GLL, GLC,  x , ES2, 2012)<br>
 EXT(KHR_texture_compression_astc_hdr        , KHR_texture_compression_astc_hdr       , GLL, GLC,  x , ES2, 2012)<br>
 EXT(KHR_texture_compression_astc_ldr        , KHR_texture_compression_astc_ldr       , GLL, GLC,  x , ES2, 2012)<br>
 EXT(KHR_texture_compression_astc_sliced_3d  , KHR_texture_compression_astc_sliced_3d , GLL, GLC,  x , ES2, 2015)<br>
<br>
 EXT(MESA_framebuffer_flip_y                 , MESA_framebuffer_flip_y                ,   x,   x,  x ,  31, 2018)<br>
 EXT(MESA_pack_invert                        , MESA_pack_invert                       , GLL, GLC,  x ,  x , 2002)<br>
 EXT(MESA_shader_integer_functions           , MESA_shader_integer_functions          , GLL, GLC,  x ,  30, 2016)<br>
 EXT(MESA_texture_signed_rgba                , EXT_texture_snorm                      , GLL, GLC,  x ,  x , 2009)<br>
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py<br>
index 0b8ec9ea0bb..579c6e459aa 100644<br>
--- a/src/mesa/main/get_hash_params.py<br>
+++ b/src/mesa/main/get_hash_params.py<br>
@@ -273,20 +273,23 @@ descriptor=[<br>
   [ "PACK_SKIP_ROWS", "CONTEXT_INT(Pack.SkipRows), NO_EXTRA" ],<br>
   [ "UNPACK_ROW_LENGTH", "CONTEXT_INT(Unpack.RowLength), NO_EXTRA" ],<br>
   [ "UNPACK_SKIP_PIXELS", "CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA" ],<br>
   [ "UNPACK_SKIP_ROWS", "CONTEXT_INT(Unpack.SkipRows), NO_EXTRA" ],<br>
   [ "UNPACK_SKIP_IMAGES", "CONTEXT_INT(Unpack.SkipImages), NO_EXTRA" ],<br>
   [ "UNPACK_IMAGE_HEIGHT", "CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA" ],<br>
<br>
 # GL_ARB_draw_buffers<br>
   [ "MAX_DRAW_BUFFERS_ARB", "CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA" ],<br>
<br>
+# GL_ARB_parallel_shader_compile<br>
+  [ "MAX_SHADER_COMPILER_THREADS_ARB", "CONTEXT_INT(Hint.MaxShaderCompilerThreads), NO_EXTRA" ],<br>
+<br>
 # GL_EXT_framebuffer_object / GL_NV_fbo_color_attachments<br>
   [ "MAX_COLOR_ATTACHMENTS", "CONTEXT_INT(Const.MaxColorAttachments), NO_EXTRA" ],<br>
<br>
 # GL_ARB_draw_buffers / GL_NV_draw_buffers (for ES 2.0)<br>
   [ "DRAW_BUFFER0_ARB", "BUFFER_ENUM16(ColorDrawBuffer[0]), NO_EXTRA" ],<br>
   [ "DRAW_BUFFER1_ARB", "BUFFER_ENUM16(ColorDrawBuffer[1]), extra_valid_draw_buffer" ],<br>
   [ "DRAW_BUFFER2_ARB", "BUFFER_ENUM16(ColorDrawBuffer[2]), extra_valid_draw_buffer" ],<br>
   [ "DRAW_BUFFER3_ARB", "BUFFER_ENUM16(ColorDrawBuffer[3]), extra_valid_draw_buffer" ],<br>
   [ "DRAW_BUFFER4_ARB", "BUFFER_ENUM16(ColorDrawBuffer[4]), extra_valid_draw_buffer" ],<br>
   [ "DRAW_BUFFER5_ARB", "BUFFER_ENUM16(ColorDrawBuffer[5]), extra_valid_draw_buffer" ],<br>
diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c<br>
index 5d0c15d35ab..2bcaeebc4aa 100644<br>
--- a/src/mesa/main/hint.c<br>
+++ b/src/mesa/main/hint.c<br>
@@ -123,27 +123,39 @@ _mesa_Hint( GLenum target, GLenum mode )<br>
       default:<br>
          goto invalid_target;<br>
    }<br>
    return;<br>
<br>
 invalid_target:<br>
    _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");<br>
    return;<br>
 }<br>
<br>
+/* GL_ARB_parallel_shader_compile */<br>
+void GLAPIENTRY<br>
+_mesa_MaxShaderCompilerThreadsKHR(GLuint count)<br>
+{<br>
+   GET_CURRENT_CONTEXT(ctx);<br>
+<br>
+   ctx->Hint.MaxShaderCompilerThreads = count;<br>
+<br>
+   if (ctx->Driver.SetMaxShaderCompilerThreads)<br>
+      ctx->Driver.SetMaxShaderCompilerThreads(ctx, count);<br>
+}<br>
<br>
 /**********************************************************************/<br>
 /*****                      Initialization                        *****/<br>
 /**********************************************************************/<br>
<br>
 void _mesa_init_hint( struct gl_context * ctx )<br>
 {<br>
    /* Hint group */<br>
    ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;<br>
    ctx->Hint.PointSmooth = GL_DONT_CARE;<br>
    ctx->Hint.LineSmooth = GL_DONT_CARE;<br>
    ctx->Hint.PolygonSmooth = GL_DONT_CARE;<br>
    ctx->Hint.Fog = GL_DONT_CARE;<br>
    ctx->Hint.TextureCompression = GL_DONT_CARE;<br>
    ctx->Hint.GenerateMipmap = GL_DONT_CARE;<br>
    ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;<br>
+   ctx->Hint.MaxShaderCompilerThreads = 0xffffffff;<br>
 }<br>
diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h<br>
index 87febfeecc0..2d7c710af26 100644<br>
--- a/src/mesa/main/hint.h<br>
+++ b/src/mesa/main/hint.h<br>
@@ -36,14 +36,18 @@<br>
 #ifndef HINT_H<br>
 #define HINT_H<br>
<br>
 #include "glheader.h"<br>
<br>
 struct gl_context;<br>
<br>
 extern void GLAPIENTRY<br>
 _mesa_Hint( GLenum target, GLenum mode );<br>
<br>
+/* GL_KHR_parallel_shader_compile */<br>
+extern void GLAPIENTRY<br>
+_mesa_MaxShaderCompilerThreadsKHR(GLuint count);<br>
+<br>
 extern void <br>
 _mesa_init_hint( struct gl_context * ctx );<br>
<br>
 #endif<br>
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h<br>
index 157d45bc0ba..5b2b29d1f5d 100644<br>
--- a/src/mesa/main/mtypes.h<br>
+++ b/src/mesa/main/mtypes.h<br>
@@ -596,20 +596,21 @@ struct gl_fog_attrib<br>
 struct gl_hint_attrib<br>
 {<br>
    GLenum16 PerspectiveCorrection;<br>
    GLenum16 PointSmooth;<br>
    GLenum16 LineSmooth;<br>
    GLenum16 PolygonSmooth;<br>
    GLenum16 Fog;<br>
    GLenum16 TextureCompression;   /**< GL_ARB_texture_compression */<br>
    GLenum16 GenerateMipmap;       /**< GL_SGIS_generate_mipmap */<br>
    GLenum16 FragmentShaderDerivative; /**< GL_ARB_fragment_shader */<br>
+   GLuint MaxShaderCompilerThreads; /**< GL_ARB_parallel_shader_compile */<br>
 };<br>
<br>
<br>
 /**<br>
  * Lighting attribute group (GL_LIGHT_BIT).<br>
  */<br>
 struct gl_light_attrib<br>
 {<br>
    struct gl_light Light[MAX_LIGHTS];  /**< Array of light sources */<br>
    struct gl_lightmodel Model;         /**< Lighting model */<br>
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c<br>
index 2ea8d965aba..01342c04e8f 100644<br>
--- a/src/mesa/main/shaderapi.c<br>
+++ b/src/mesa/main/shaderapi.c<br>
@@ -682,20 +682,26 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,<br>
       || _mesa_is_gles3(ctx);<br>
<br>
    if (!shProg) {<br>
       return;<br>
    }<br>
<br>
    switch (pname) {<br>
    case GL_DELETE_STATUS:<br>
       *params = shProg->DeletePending;<br>
       return;<br>
+   case GL_COMPLETION_STATUS_ARB:<br>
+      if (ctx->Driver.GetShaderProgramCompletionStatus)<br>
+         *params = ctx->Driver.GetShaderProgramCompletionStatus(ctx, shProg);<br>
+      else<br>
+         *params = GL_TRUE;<br>
+      return;<br>
    case GL_LINK_STATUS:<br>
       *params = shProg->data->LinkStatus ? GL_TRUE : GL_FALSE;<br>
       return;<br>
    case GL_VALIDATE_STATUS:<br>
       *params = shProg->data->Validated;<br>
       return;<br>
    case GL_INFO_LOG_LENGTH:<br>
       *params = (shProg->data->InfoLog && shProg->data->InfoLog[0] != '\0') ?<br>
          strlen(shProg->data->InfoLog) + 1 : 0;<br>
       return;<br>
@@ -953,20 +959,24 @@ get_shaderiv(struct gl_context *ctx, GLuint name, GLenum pname, GLint *params)<br>
       return;<br>
    }<br>
<br>
    switch (pname) {<br>
    case GL_SHADER_TYPE:<br>
       *params = shader->Type;<br>
       break;<br>
    case GL_DELETE_STATUS:<br>
       *params = shader->DeletePending;<br>
       break;<br>
+   case GL_COMPLETION_STATUS_ARB:<br>
+      /* _mesa_glsl_compile_shader is not offloaded to other threads. */<br>
+      *params = GL_TRUE;<br>
+      return;<br>
    case GL_COMPILE_STATUS:<br>
       *params = shader->CompileStatus ? GL_TRUE : GL_FALSE;<br>
       break;<br>
    case GL_INFO_LOG_LENGTH:<br>
       *params = (shader->InfoLog && shader->InfoLog[0] != '\0') ?<br>
          strlen(shader->InfoLog) + 1 : 0;<br>
       break;<br>
    case GL_SHADER_SOURCE_LENGTH:<br>
       *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0;<br>
       break;<br>
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp<br>
index fb2acfbdeea..6aa6b87882e 100644<br>
--- a/src/mesa/main/tests/dispatch_sanity.cpp<br>
+++ b/src/mesa/main/tests/dispatch_sanity.cpp<br>
@@ -1191,20 +1191,22 @@ const struct function common_desktop_functions_possible[] = {<br>
    { "glEvaluateDepthValuesARB", 30, -1 },<br>
<br>
    /* GL_ARB_indirect_parameters */<br>
    { "glMultiDrawArraysIndirectCountARB", 11, -1 },<br>
    { "glMultiDrawElementsIndirectCountARB", 11, -1 },<br>
<br>
    /* GL_AMD_framebuffer_multisample_advanced */<br>
    { "glRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },<br>
    { "glNamedRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },<br>
<br>
+   { "glMaxShaderCompilerThreadsKHR", 11, -1 },<br>
+<br>
    { NULL, 0, -1 }<br>
 };<br>
<br>
 const struct function gl_compatibility_functions_possible[] = {<br>
    { "glNewList", 10, _gloffset_NewList },<br>
    { "glEndList", 10, _gloffset_EndList },<br>
    { "glCallList", 10, _gloffset_CallList },<br>
    { "glCallLists", 10, _gloffset_CallLists },<br>
    { "glDeleteLists", 10, _gloffset_DeleteLists },<br>
    { "glGenLists", 10, _gloffset_GenLists },<br>
@@ -2229,20 +2231,22 @@ const struct function gles2_functions_possible[] = {<br>
<br>
    /* GL_NV_conservative_raster */<br>
    { "glSubpixelPrecisionBiasNV", 20, -1 },<br>
<br>
    /* GL_NV_conservative_raster_dilate */<br>
    { "glConservativeRasterParameterfNV", 20, -1 },<br>
<br>
    /* GL_NV_conservative_raster_pre_snap_triangles */<br>
    { "glConservativeRasterParameteriNV", 20, -1 },<br>
<br>
+   { "glMaxShaderCompilerThreadsKHR", 20, -1 },<br>
+<br>
    { NULL, 0, -1 }<br>
 };<br>
<br>
 const struct function gles3_functions_possible[] = {<br>
    // We check for the aliased -EXT version in GLES 2<br>
    // { "glBeginQuery", 30, -1 },<br>
    { "glBeginTransformFeedback", 30, -1 },<br>
    { "glBindBufferBase", 30, -1 },<br>
    { "glBindBufferRange", 30, -1 },<br>
    { "glBindSampler", 30, -1 },<br>
-- <br>
2.17.1<br>
<br>
</blockquote></div>