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      <base href="https://bugs.freedesktop.org/">
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    <body><span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [RADV] Rendering distortions only when MSAA is enabled"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106595">bug 106595</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [RADV] Rendering distortions only when MSAA is enabled"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106595#c20">Comment # 20</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [RADV] Rendering distortions only when MSAA is enabled"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106595">bug 106595</a>
              from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
        <pre>Should be fixed by:

commit ee8488ea3b99ad0632e5eac6defcef0264d8782c
Author: Rhys Perry <<a href="mailto:pendingchaos02@gmail.com">pendingchaos02@gmail.com</a>>
Date:   Wed Jan 9 11:09:33 2019 +0000

    ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsics

    Fixes artifacts in World of Warcraft when Multi-sample Alpha-Test is
    enabled with DXVK.
    It also fixes artifacts with Fallout 4's god rays with DXVK.
    Various piglit interpolateAt*() tests under NIR are also fixed.

    v2: formatting fix
        update commit message to include Fallout 4 and the Fixes tag

    Fixes: f4e499ec791 ('radv: add initial non-conformant radv vulkan driver')
    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [RADV] Rendering distortions only when MSAA is enabled"
   href="show_bug.cgi?id=106595">https://bugs.freedesktop.org/show_bug.cgi?id=106595</a>
    Signed-off-by: Rhys Perry <<a href="mailto:pendingchaos02@gmail.com">pendingchaos02@gmail.com</a>></pre>
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