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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551#c57">Comment # 57</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">bug 93551</a>
from <span class="vcard"><a class="email" href="mailto:gloriouseggroll@gmail.com" title="Thomas Crider <gloriouseggroll@gmail.com>"> <span class="fn">Thomas Crider</span></a>
</span></b>
<pre>I understand the purpose of the shim quite clearly. My problem is I've reached
out to the game developers via e-mail correspondence regarding the issue, and
they were unwilling to try to fix it on their end, so I wanted to fix it on
Mesa's end, rather than reapplying the shim every time I install or update the
game. I figured by adding it as a driconf option it would not affect other
games if the patch is mainlined. I'm sure it would need more work/cleanup but
it's just a rough concept. My goal wasn't to make it more difficult for the end
user per different distros, but rather to get a solution mainlined so that this
bug can eventually be closed.</pre>
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