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    <body><span class="vcard"><a class="email" href="mailto:gloriouseggroll@gmail.com" title="Thomas Crider <gloriouseggroll@gmail.com>"> <span class="fn">Thomas Crider</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">bug 93551</a>
          <br>
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          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Attachment #125302 is obsolete</td>
           <td>
                
           </td>
           <td>1
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Attachment #125311 is obsolete</td>
           <td>
                
           </td>
           <td>1
           </td>
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            <b><a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93551#c55">Comment # 55</a>
              on <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">bug 93551</a>
              from <span class="vcard"><a class="email" href="mailto:gloriouseggroll@gmail.com" title="Thomas Crider <gloriouseggroll@gmail.com>"> <span class="fn">Thomas Crider</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=143089" name="attach_143089" title="vendor override patch for divinity original sin">attachment 143089</a> <a href="attachment.cgi?id=143089&action=edit" title="vendor override patch for divinity original sin">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=93551&attachment=143089'>[review]</a>
vendor override patch for divinity original sin

I've created a patch based on the shim for mesa. This adds a driconf option:

         <application name="Divinity: Original Sin Enhanced Edition"
executable="EoCApp">
             <option name="allow_glsl_extension_directive_midshader"
value="true" />
+            <option name="allow_vendor_override_ati" value="true"/>
         </application>

which then sets the vendor string to "ATI Technologies, Inc.". It also applies
the glxcmds patch necessary for the game to run.

With this patch users should be able to just apply the patch to mesa and run
the game. No shim needed.</pre>
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