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    <body><span class="vcard"><a class="email" href="mailto:zefkerrigan@gmail.com" title="zefkerrigan@gmail.com">zefkerrigan@gmail.com</a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [RADV] Rendering distortions only when MSAA is enabled"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106595">bug 106595</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>REOPENED
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [RADV] Rendering distortions only when MSAA is enabled"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106595#c25">Comment # 25</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [RADV] Rendering distortions only when MSAA is enabled"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106595">bug 106595</a>
              from <span class="vcard"><a class="email" href="mailto:zefkerrigan@gmail.com" title="zefkerrigan@gmail.com">zefkerrigan@gmail.com</a>
</span></b>
        <pre>(In reply to Rhys Perry from <a href="show_bug.cgi?id=106595#c24">comment #24</a>)
<span class="quote">> I seem to be able to reproduce the problem (alpha-tested geometry not
> visible) but only when Multi-sample Alpha-Test is enabled and WineD3D is
> used.
> After disabling Multi-sample Alpha-Test or using DXVK, alpha-tested geometry
> seems to render perfectly.

> Are you sure you're using DXVK? If so, are you able to reproduce the problem
> in the character creation screen (which is what I've been looking at)?
> Perhaps it only occurs in some areas (such as the one you've been taking
> screenshots of).</span >

This RADV issue went away with the latest build of Mesa-git. Thank you very
much!
But the WineD3D/RadeonSI issue is unfortunately still here.</pre>
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