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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371#c21">Comment # 21</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371">bug 105371</a>
from <span class="vcard"><a class="email" href="mailto:amonpaike@gmail.com" title="amonpaike <amonpaike@gmail.com>"> <span class="fn">amonpaike</span></a>
</span></b>
<pre>(In reply to mirh from <a href="show_bug.cgi?id=105371#c20">comment #20</a>)
<span class="quote">> A couple of devs are working into reinventing the wheel so that you could
> basically have r600 cards work and be supported almost like they had been
> released in 2018 (well, sans vulkan)
>
> And you have been already provided with an explanation of why this is kinda
> difficult to debug, and with a workaround.
> So please, just wait.</span >
sorry if I asked for solicitation, it was because nobody answered, I did not
know about this ..
so is someone rewriting these drivers?
Is there a new branch or something?</pre>
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