<div dir="ltr"><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Feb 4, 2019 at 3:13 PM Rob Herring <<a href="mailto:robh@kernel.org">robh@kernel.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">On Sun, Feb 3, 2019 at 9:33 PM Alyssa Rosenzweig <<a href="mailto:alyssa@rosenzweig.io" target="_blank">alyssa@rosenzweig.io</a>> wrote:<br>
><br>
> > You should just land it and start doing in-tree development!<br>
><br>
> I don't have push access, you know :P<br>
<br>
I can push it if you don't want to go the MR route. That goes for<br>
subsequent changes too.<br></blockquote><div><br></div><div>Actually, I just gave you (Alyssa) push access. You haven't hit the usual 2-dozen commit threshold in mesa main yet but that's because you've been working (very actively!) out-of-tree. I figure you'll hit that threshold very quickly once you start working in-tree. Also, as you'll (as far as I understand) basically be owning the panfrost bits in mesa, you should be able to commit to them. Please drink responsibly, don't run with scissors (unless they're the GL kind), and remember a few basic merging rules:</div><div><br></div><div> 1. Don't break the build</div><div> 2. No merge commits<br></div><div> 3. Write good commit messages with reasonable prefixes (such as "panfrost: Implement clip planes for vertex shaders")<br></div><div> 4. Don't commit code outside of Panfrost without review from someone who has a decent claim to knowing what they're talking about in that area</div><div> 5. Be nice and give stake-holders (who may not be in your time zone) enough time to read their e-mail and review (at least 24 hours not including week-ends) before pushing anything.</div><div><br></div><div>Inside Panfrost, it's kind-of up to the Panfrost community developers what you want to do about review. If you've got enough people, I highly recommend you do good code review. If it's really just you hacking on the compiler, then maybe review isn't practical.</div><div><br></div><div>Happy hacking and welcome to the mesa tree!</div><div><br></div><div>--Jason<br></div></div></div>