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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - dark lines visual corruption in ground texture with Heroes of the Storm DXVK [supposedly LLVM bug]"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109394#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - dark lines visual corruption in ground texture with Heroes of the Storm DXVK [supposedly LLVM bug]"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109394">bug 109394</a>
from <span class="vcard"><a class="email" href="mailto:tempel.julian@gmail.com" title="tempel.julian@gmail.com">tempel.julian@gmail.com</a>
</span></b>
<pre>I also reported it to amdvlk developers:
<a href="https://github.com/GPUOpen-Drivers/AMDVLK/issues/83">https://github.com/GPUOpen-Drivers/AMDVLK/issues/83</a>
But as it has turned out on the DXVK bugtracker, wined3d + radeonsi (OpenGL)
shows exactly the same type of corruption.
I suppose this is a clear sign for a LLVM bug?
Would be great if Mesa developers could report it to LLVM. If there are more
information required, I'd of course try to provide them.</pre>
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