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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Assassin's Creed Black Flag hangs when starting the Abstergo Interlude 1 mission"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109786">109786</a>
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<th>Summary</th>
<td>Assassin's Creed Black Flag hangs when starting the Abstergo Interlude 1 mission
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
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<th>OS</th>
<td>Linux (All)
</td>
</tr>
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<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Vulkan/radeon
</td>
</tr>
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>fin4478@hotmail.com
</td>
</tr>
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<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
</td>
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<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=143470" name="attach_143470" title="dmesg output">attachment 143470</a> <a href="attachment.cgi?id=143470&action=edit" title="dmesg output">[details]</a></span>
dmesg output
The game works fine from the beginning, but it can not continue because of this
bug:
[drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout, but soft recovered
I use DXVK 1.0 with latest drivers. Other users have reported that the game
works fine with nvidia drivers and DXVK and not with amdgpu drivers. My system:
Host: ryzenpc Kernel: 5.0.0-rc7 x86_64 bits: 64 Desktop: Xfce 4.13.2
Distro: Debian GNU/Linux buster/sid
Machine:
Type: Desktop Mobo: ASUSTeK model: PRIME B350M-K v: Rev X.0x
serial: <root required> UEFI [Legacy]: American Megatrends v: 4207
date: 12/07/2018
CPU:
6-Core: AMD Ryzen 5 1600 type: MT MCP speed: 2759 MHz
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480] driver: amdgpu v: kernel
Display: x11 server: X.Org 1.20.3 driver: amdgpu
resolution: 3840x2160~60Hz
OpenGL:
renderer: Radeon RX 570 Series (POLARIS10 DRM 3.27.0 5.0.0-rc7 LLVM 9.0.0)
v: 4.5 Mesa 19.1.0-devel - padoka PPA</pre>
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