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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [KBL-G][Vulkan] Non-recoverable GPU hangs with GfxBench v5 Aztec Ruins Vulkan test"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108900#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [KBL-G][Vulkan] Non-recoverable GPU hangs with GfxBench v5 Aztec Ruins Vulkan test"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108900">bug 108900</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to Samuel Pitoiset from <a href="show_bug.cgi?id=108900#c11">comment #11</a>)
<span class="quote">> First time I see a shader like that...
>
> Can you install spirv-dis and generate a new hang report, please? The SPIR-V
> is probably useful too.</span >
Sorry, shortly after filing this bug, I stopped having extra time for 3D bugs.
I'll still file bugs on larger issues I notice, and can verify the fixed ones,
but not spend time investigating them (it would have helped if spirv-tools
would have been available in Ubuntu :-/).</pre>
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