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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Neverball particles are broken (GL_POINT_SPRITE)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=110116#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Neverball particles are broken (GL_POINT_SPRITE)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=110116">bug 110116</a>
              from <span class="vcard"><a class="email" href="mailto:asdfghrbljzmkd@outlook.com" title="QwertyChouskie <asdfghrbljzmkd@outlook.com>"> <span class="fn">QwertyChouskie</span></a>
</span></b>
        <pre>According to
<a href="https://github.com/Neverball/neverball/issues/170#issuecomment-473301333">https://github.com/Neverball/neverball/issues/170#issuecomment-473301333</a> there
seems to be some difference between the Debian/Ubuntu packaged Neverball and
building it from source.  Also, the code at
<a href="https://github.com/Neverball/neverball">https://github.com/Neverball/neverball</a> does have changes from 1.6.0, so this
may not be a fair comparison.

I'll try to get an apitrace and post it here.</pre>
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