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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - After upgrade mesa to 19.0.0 stop working the game Rise of the Tomb Raider"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109939#c21">Comment # 21</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - After upgrade mesa to 19.0.0 stop working the game Rise of the Tomb Raider"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109939">bug 109939</a>
from <span class="vcard"><a class="email" href="mailto:mikhail.v.gavrilov@gmail.com" title="mikhail.v.gavrilov@gmail.com">mikhail.v.gavrilov@gmail.com</a>
</span></b>
<pre>Thanks, Alex.
I tested new mesa Fedora build (mesa-19.0.0-2.fc31)
I noted that "-Db_ndebug=true" also helps another games rinning by DXVK (steam
play):
- Dishonored series becomes playeble, yes shutters accidently may occurs but
without "-Db_ndebug=true" shutters occurs every time then protogonist change
angle of view, with "-Db_ndebug=true" they occurs much rarely.
- Homefront: The Revolution without "-Db_ndebug=true" just stucking in main
menu. Start game button not woking not on keyboard <Enter> neither on gamepad.
About Rise of the Tomb Raider I can say that the game started after 3 minutes.
I suppose there is some more space for optimizations here.</pre>
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