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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Vega 64 GPU hang running Space Engineers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110291">110291</a>
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<th>Summary</th>
<td>Vega 64 GPU hang running Space Engineers
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Vulkan/radeon
</td>
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
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<th>Reporter</th>
<td>zurohki@gmail.com
</td>
</tr>
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<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
</td>
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<div>
<pre>Created <span class=""><a href="attachment.cgi?id=143821" name="attach_143821" title="Hang report">attachment 143821</a> <a href="attachment.cgi?id=143821&action=edit" title="Hang report">[details]</a></span>
Hang report
Space Engineers is causing GPU hangs. It's something about the terrain that
does it - playing in space works fine for hours at a time, but starting a new
game on a planet hangs in a minute or two.
Terrain is really messed up on planets, so there's probably game or Wine bugs
at work too.
Hang report attached. Despite talking about /tmp/radv-trace.txt a lot it didn't
actually create this file.
System:
Ryzen 2700X
Vega 64
llvm trunk r357123
mesa-19.0_g893425a607a
kernel 5.0.1
wine-staging 4.5 from <a href="https://github.com/lutris/wine">https://github.com/lutris/wine</a>
DXVK 1.0.1
Graphics settings: 3840x2160, medium detail</pre>
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