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    <body><span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [GLSL] layout-location-struct.shader_test fails to link"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=108250">bug 108250</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
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        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [GLSL] layout-location-struct.shader_test fails to link"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=108250#c2">Comment # 2</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [GLSL] layout-location-struct.shader_test fails to link"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=108250">bug 108250</a>
              from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
        <pre>Should be fixed by:

commit a7d40a13ec39df5c1e18c2afaf70988958c11933
Author: Sergii Romantsov <<a href="mailto:sergii.romantsov@globallogic.com">sergii.romantsov@globallogic.com</a>>
Date:   Thu Jan 24 14:33:55 2019 +0200

    glsl: Fix input/output structure matching across shader stages

    Section 7.4.1 (Shader Interface Matching) of the OpenGL 4.30 spec says:

        "Variables or block members declared as structures are considered
         to match in type if and only if structure members match in name,
         type, qualification, and declaration order."

    Fixes:
         * layout-location-struct.shader_test

    v2: rebased against master and small fixes

    Signed-off-by: Vadym Shovkoplias <<a href="mailto:vadym.shovkoplias@globallogic.com">vadym.shovkoplias@globallogic.com</a>>
    Reviewed-by: Anuj Phogat <<a href="mailto:anuj.phogat@gmail.com">anuj.phogat@gmail.com</a>>
    Reviewed-by: Timothy Arceri <<a href="mailto:tarceri@itsqueeze.com">tarceri@itsqueeze.com</a>>
    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [GLSL] layout-location-struct.shader_test fails to link"
   href="show_bug.cgi?id=108250">https://bugs.freedesktop.org/show_bug.cgi?id=108250</a></pre>
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