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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - triangle clipping causes wrong vertex's attribute to be broadcasted for flat interpolation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98846#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - triangle clipping causes wrong vertex's attribute to be broadcasted for flat interpolation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98846">bug 98846</a>
from <span class="vcard"><a class="email" href="mailto:z.figura12@gmail.com" title="Zebediah Figura <z.figura12@gmail.com>"> <span class="fn">Zebediah Figura</span></a>
</span></b>
<pre>(In reply to Roland Scheidegger from <a href="show_bug.cgi?id=98846#c3">comment #3</a>)
<span class="quote">> I suspect it's a different issue. For llvmpipe the piglit test you pointed
> out works just fine.
> (I have some suspicion for llvmpipe/softpipe it would make a difference if
> you use interpolation qualifier flat vs. shade model flat. See the FIXME in
> draw_pt_decompose.h - the order of decomposing should only be determined by
> flatshade_first, and not depend on if flatshade is actually active. But we
> need this to compensate for some bug elsewhere, apparently...)</span >
Yes, you're right; I see now this is a different bug. Sorry for polluting this
one. I've opened <a class="bz_bug_link
bz_status_NEW "
title="NEW - triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong vertex's attribute to be broadcasted for flat interpolation"
href="show_bug.cgi?id=110451">bug 110451</a>.</pre>
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