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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Unhandled GL format: 0x8058"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110724#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Unhandled GL format: 0x8058"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110724">bug 110724</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>Playback of the trace throws following error:
Mesa: User error: GL_INVALID_VALUE in glTexStorage2D(width, height or depth <
1)
It looks like the emulator is making following invalid call:
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 0);
spec says:
"GL_INVALID_VALUE is generated if width, height or levels are less than 1."</pre>
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