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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - performance regression in Heroes of the Storm with Mesa 19.1.1 & Polaris"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110995#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - performance regression in Heroes of the Storm with Mesa 19.1.1 & Polaris"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110995">bug 110995</a>
from <span class="vcard"><a class="email" href="mailto:tempel.julian@gmail.com" title="tempel.julian@gmail.com">tempel.julian@gmail.com</a>
</span></b>
<pre>It's an additional loss on top of DXVK vs. native D3D11 performance, so it sums
up to something worse. :)
I could bisect it to this commit:
<a href="https://github.com/mesa3d/mesa/commit/0a313cc285c2939de9cac07f045b0b699bc208ca">https://github.com/mesa3d/mesa/commit/0a313cc285c2939de9cac07f045b0b699bc208ca</a>
With it reverted, performance in mesa-master is normal.</pre>
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