<div dir="auto"><div dir="auto"></div><div class="gmail_quote"><div dir="ltr" class="gmail_attr">Hi everyone,<br></div><div dir="auto"><div dir="auto"><br></div><div dir="auto">I already asked in VTK and they derived me to here.</div><div dir="auto"><br></div><div dir="auto">I have vtkAtoms which uses vtkOpenGLSphereMapper to render. When using Mesa without SWR it works. But when using SWR I got a Geometry Shader failing stating that too many uniforms are in the shader.</div><div dir="auto"><br></div><div dir="auto">Is it there a way to configure that to make it work? Is it there a patch to try?</div><div dir="auto"><br></div><div dir="auto">Hope someone could help me.</div><div dir="auto"><br></div><div dir="auto">Cheers,</div><div dir="auto"><br></div><div dir="auto">Pato</div></div>
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