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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Devil May Cry 5 segfaults with "unsupported nir load_const bit_size: 1", first bad commit: "radv: Use NIR barycentric intrinsics", 118a66df9907772bb9e5503b736c95d7bb62d52c"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111092#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Devil May Cry 5 segfaults with "unsupported nir load_const bit_size: 1", first bad commit: "radv: Use NIR barycentric intrinsics", 118a66df9907772bb9e5503b736c95d7bb62d52c"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111092">bug 111092</a>
from <span class="vcard"><a class="email" href="mailto:cwabbott0@gmail.com" title="Connor Abbott <cwabbott0@gmail.com>"> <span class="fn">Connor Abbott</span></a>
</span></b>
<pre>Hopefully <a href="https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1298">https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1298</a> should
fix it. It now gets further with my machine, but it fails on 27.pipeline_test
with:
run: /home/cwabbott/src/vkpipeline-db/serialize.c:723:
deserialize_depth_stencil_state: Assertion `pInfo->sType ==
VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO' failed.
I have no idea why though, and it seems like a vkpipeline-db problem and not a
problem with the game.</pre>
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