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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111141#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111141">bug 111141</a>
from <span class="vcard"><a class="email" href="mailto:cwabbott0@gmail.com" title="Connor Abbott <cwabbott0@gmail.com>"> <span class="fn">Connor Abbott</span></a>
</span></b>
<pre>I tried this on my polaris10 card (Rx 580) and I couldn't see the corruption
with either the commit you mentioned + LLVM 8.0, or a recent mesa master + LLVM
master. The before trace wouldn't render with an "Error - Unrecognised
section type 'c0'", but the after trace didn't have the corruption (btw, you
don't need to record two separate traces -- the trace only has the game's
rendering commands, and not the final output, so if there's a bug in the driver
it'll be recreated when replaying the trace with the buggy driver). Does the
corruption still occur for you when you replay your trace under renderdoc with
a recent mesa?</pre>
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