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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111141#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111141">bug 111141</a>
from <span class="vcard"><a class="email" href="mailto:s_j_newbury@yahoo.co.uk" title="Steven Newbury <s_j_newbury@yahoo.co.uk>"> <span class="fn">Steven Newbury</span></a>
</span></b>
<pre>I've tried recent versions, and compiled with just "-O2", every version since
the commit behaves that way for me. I'm going to try to rebuild llvm with -O2,
perhaps llvm is getting subtly miscompiled. It's strange that everything else
I've tried has worked fine thougth!
Are there any other dependencies which might affect shader
compilation/rendering that I might try to rebuild?
(I'm on Gentoo so trying different versions or complier flags isn't an issue)</pre>
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