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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [DRI_PRIME] Error on multi GPU with only one enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111272#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [DRI_PRIME] Error on multi GPU with only one enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111272">bug 111272</a>
from <span class="vcard"><a class="email" href="mailto:parker.l.reed@gmail.com" title="Parker Reed <parker.l.reed@gmail.com>"> <span class="fn">Parker Reed</span></a>
</span></b>
<pre>Aye, I was more intrigued by the vsync bypass. It even uncapped games with a
forced 60 (regardless of vsync being on or off)
Just a consequence of that DRI fallback?</pre>
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