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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [DRI_PRIME] Error on multi GPU with only one enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111272#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [DRI_PRIME] Error on multi GPU with only one enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111272">bug 111272</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to Parker Reed from <a href="show_bug.cgi?id=111272#c10">comment #10</a>)
<span class="quote">> So would DRI_PRIME=1 acting like 0 if only one GPU is present, be a
> possibility? The fact it's trying to load the non-existent GPU</span >
It's not really "non-existent", or libGL wouldn't try to use it.
<span class="quote">> in the first place seems to be the root issue.</span >
I think the real issue is using DRI_PRIME=1 when it can't work as intended.</pre>
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