<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body><span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span> changed
<a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111308">bug 111308</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>NEEDINFO
</td>
</tr></table>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111308#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111308">bug 111308</a>
from <span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span></b>
<pre>Checking out 96fcb3f95bd and commenting out that optimization doesn't affect
any of the Unigine Heaven shaders that I have in shader-db (which are all from
the native Linux OpenGL version). Do you think you could send me dumps with
and without that optimization with the environment variable NIR_PRINT=true? If
I can see what changes in the NIR, that should shed some light on things.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>