<div dir="ltr"><div>Reviewed-by: Marek Olšák <<a href="mailto:marek.olsak@amd.com">marek.olsak@amd.com</a>></div><div><br></div><div>Marek<br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, Aug 6, 2019 at 8:21 PM Timothy Arceri <<a href="mailto:tarceri@itsqueeze.com">tarceri@itsqueeze.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">---<br>
src/mesa/main/shaderapi.c | 5 -----<br>
1 file changed, 5 deletions(-)<br>
<br>
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c<br>
index 1351f7fd06f..607d30e2bd4 100644<br>
--- a/src/mesa/main/shaderapi.c<br>
+++ b/src/mesa/main/shaderapi.c<br>
@@ -29,11 +29,6 @@<br>
*<br>
* Implementation of GLSL-related API functions.<br>
* The glUniform* functions are in uniforms.c<br>
- *<br>
- *<br>
- * XXX things to do:<br>
- * 1. Check that the right error code is generated for all _mesa_error() calls.<br>
- * 2. Insert FLUSH_VERTICES calls in various places<br>
*/<br>
<br>
<br>
-- <br>
2.21.0<br>
<br>
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