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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - calling glVertex() in infinite loop crashes the system"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111387#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - calling glVertex() in infinite loop crashes the system"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111387">bug 111387</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>System wide resource limitations for users should be implemented with cgroups
or such, IMO it cannot be responsibility of a single library. You will likely
encounter similar situation using some other library, as example: "while(1)
fork();". You should setup limitations for memory usage per user or per
process.</pre>
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