<div dir="ltr"><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Aug 21, 2019 at 10:05 AM apinheiro <<a href="mailto:apinheiro@igalia.com">apinheiro@igalia.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">(Thanks Chema for pointing me this thread)<br>
<br>
On 21/8/19 9:09, Emil wrote:<br>
> Hi Jason,<br>
><br>
> On 21 August 2019 01:22:00 EEST, Jason Ekstrand <<a href="mailto:jason@jlekstrand.net" target="_blank">jason@jlekstrand.net</a>> wrote:<br>
>> Sorry for the late breaking hold but I just realized that<br>
>> GL_ARB_gl_spirv<br>
>> and OpenGL 4.6 for Intel is 1 regression (I think it's not even a<br>
>> regression) away from landing. Can I have 24 hours?<br>
>><br>
> As you have noticed I've rolled our RC1 just after your email went out.<br>
><br>
> From a quick look we are talking about 20 or so patches. I'm fine with cherry-picking the work for RC2 if we get a couple of +1 from other developers.<br>
><br>
> We had the odd exception in the past, I see no reason why we cannot do one here - GL4.6 is a worthy addition :-)<br>
<br>
<br>
I have just added some comments on the gitlab, among other things <br>
clarifying the "I think it's not even a regression" thing. In my <br>
opinion, both extension have been tested long using CTS and piglit, and <br>
it is time to get some real world testing (even if the piglit branch is <br>
under review). So as soon as Jason and Caio agrees with push those 3 <br>
patches to mesa master, +1 from me to include it on the release <br>
(although I guess that I'm a subjective opinion).<br></blockquote><div><br></div><div>This has now landed in master, and I'd like to see it in -rc2 as well. I guess someone's going to have to write a relnotes patch.</div><div><br></div><div>--Jason<br></div></div></div>