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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [bisected] Supraland no longer start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111522#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [bisected] Supraland no longer start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111522">bug 111522</a>
from <span class="vcard"><a class="email" href="mailto:megwattt@gmail.com" title="MWATTT <megwattt@gmail.com>"> <span class="fn">MWATTT</span></a>
</span></b>
<pre>I just compiled the Scifi Hallway demo with Unreal Engine 4.22. I have the same
issue so it probably affect all UE4 applications using vulkan.
This time, I have some info from the log:
"Assertion failed: Images.Num() == NUM_BUFFERS
[File:D:\Build\++UE4\Sync\Engine\Source\Runtime\VulkanRHI\Private\VulkanViewport.cpp]
[Line: 610]
Actual Num: 5"
I'll attach the full log.
With UE4.22+, using "-vulkanpresentmode=0" also solves the crash. (Does not
work with Supraland, as it's a UE4.21 game)</pre>
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