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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Add OpenGL ES (GLES) 1.0, 1.1 and 2.0 to docs/features.txt"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111478#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Add OpenGL ES (GLES) 1.0, 1.1 and 2.0 to docs/features.txt"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111478">bug 111478</a>
from <span class="vcard"><a class="email" href="mailto:romain.failliot@foolstep.com" title="Creak <romain.failliot@foolstep.com>"> <span class="fn">Creak</span></a>
</span></b>
<pre>(In reply to Rob Clark from <a href="show_bug.cgi?id=111478#c9">comment #9</a>)
<span class="quote">> perhaps mesamatrix.net could pull data from a different sources for drivers
> that run glxinfo in CI?</span >
I was thinking of generating features.txt by scrapping the mesa C code as
explained in this issue:
<a href="https://github.com/MightyCreak/mesamatrix/issues/150">https://github.com/MightyCreak/mesamatrix/issues/150</a>
But I don't know if it's doable yet, and if it is, it's a pretty huge
undertaking.
(In reply to Mike Lothian from <a href="show_bug.cgi?id=111478#c10">comment #10</a>)
<span class="quote">> Maybe if you're going down that route we could use the information to update
> <a href="https://people.freedesktop.org/~imirkin/glxinfo/">https://people.freedesktop.org/~imirkin/glxinfo/</a> too</span >
I linked Ilia's webpage on the about page in mesamatrix, it is not really
tracking the same data as mesamatrix though. If I were to use Ilia's data, I
would probably end up with the exact same information, but just presented
differently, which would not be very useful. Mesamatrix's goal is simply to
have a graphical representation of features.txt.</pre>
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