[Mesa-stable] [PATCH] glsl: Disallow embedded structure definitions

Ian Romanick idr at freedesktop.org
Sat Aug 17 01:00:51 PDT 2013


From: Ian Romanick <ian.d.romanick at intel.com>

Continue to allow them in GLSL 1.10 because the spec allows it.
Generate an error in all other versions because the specs specifically
disallow it.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: "9.2" <mesa-stable at lists.freedesktop.org>
---
 src/glsl/ast_to_hir.cpp         | 30 ++++++++++++++++++++++++++++++
 src/glsl/glsl_parser_extras.cpp |  1 +
 src/glsl/glsl_parser_extras.h   |  7 +++++++
 3 files changed, 38 insertions(+)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index d0ea28d..d94faa8 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4516,6 +4516,34 @@ ast_struct_specifier::hir(exec_list *instructions,
 			  struct _mesa_glsl_parse_state *state)
 {
    YYLTYPE loc = this->get_location();
+
+   /* Section 4.1.8 (Structures) of the GLSL 1.10 spec says:
+    *
+    *     "Anonymous structures are not supported; so embedded structures must
+    *     have a declarator. A name given to an embedded struct is scoped at
+    *     the same level as the struct it is embedded in."
+    *
+    * The same section of the  GLSL 1.20 spec says:
+    *
+    *     "Anonymous structures are not supported. Embedded structures are not
+    *     supported.
+    *
+    *         struct S { float f; };
+    *         struct T {
+    *             S;              // Error: anonymous structures disallowed
+    *             struct { ... }; // Error: embedded structures disallowed
+    *             S s;            // Okay: nested structures with name are allowed
+    *         };"
+    *
+    * The GLSL ES 1.00 and 3.00 specs have similar langauge and examples.  So,
+    * we allow embedded structures in 1.10 only.
+    */
+   if (state->language_version != 110 && state->struct_specifier_depth != 0)
+      _mesa_glsl_error(&loc, state,
+		       "embedded structure declartions are not allowed");
+
+   state->struct_specifier_depth++;
+
    glsl_struct_field *fields;
    unsigned decl_count =
       ast_process_structure_or_interface_block(instructions,
@@ -4542,6 +4570,8 @@ ast_struct_specifier::hir(exec_list *instructions,
       }
    }
 
+   state->struct_specifier_depth--;
+
    /* Structure type definitions do not have r-values.
     */
    return NULL;
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 88f0483..a97b3d9 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -71,6 +71,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
    this->loop_nesting_ast = NULL;
    this->switch_state.switch_nesting_ast = NULL;
 
+   this->struct_specifier_depth = 0;
    this->num_builtins_to_link = 0;
 
    /* Set default language version and extensions */
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index b9ca4e3..440c15b 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -159,6 +159,13 @@ struct _mesa_glsl_parse_state {
    enum _mesa_glsl_parser_targets target;
 
    /**
+    * Number of nested struct_specifier levels
+    *
+    * Outside a struct_specifer, this is zero.
+    */
+   unsigned struct_specifier_depth;
+
+   /**
     * Default uniform layout qualifiers tracked during parsing.
     * Currently affects uniform blocks and uniform buffer variables in
     * those blocks.
-- 
1.8.1.4



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