[Mesa-stable] [Mesa-dev] Candidate branch for upcoming 9.1.6
Ian Romanick
idr at freedesktop.org
Wed Jul 31 11:30:42 PDT 2013
On 07/30/2013 11:01 PM, Carl Worth wrote:
> I've just pushed out some updates to the 9.1 branch in preparation for a
> 9.1.6 release, which I would like to release on August 1, (in two days).
>
> A shortlog of the commits on this branch since the 9.1.5 release are
> included below.
>
> I've done my usual review and testing of this branch, (where my testing
> ensures no piglit regressions on my personal (Sandybridge) laptop).
>
> I will appreciate any further testing that anyone can perform,
> particularly on other architectures.
>
> I do know that Chris Forbes is also working on a backport of:
>
> 1ec66f2fb2fea0497efebc1db83c75ec95a816a4
> i965/vs: Gen4/5: enable front colors if back colors are written
>
> which he'd like to squeeze into this release. Other than that, I don't
> expect any further changes on this branch before release, (unless anyone
> reports any reason any of these patches should not be included).
>
> Thanks,
>
> -Carl
>
> Andreas Boll (1):
> configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends
>
> Brian Paul (3):
> mesa: handle 2D texture arrays in get_tex_rgba_compressed()
> meta: handle 2D texture arrays in decompress_texture_image()
> mesa: implement mipmap generation for compressed 2D array textures
>
> Carl Worth (4):
> docs: Add 9.1.5 release md5sums
> Merge 'origin/9.1' into stable
What happened here?
> cherry-ignore: Drop 13 patches from the pick list
> get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list
>
> Chris Forbes (2):
> i965/Gen4: Zero extra coordinates for ir_tex
> i965/vs: Fix flaky texture swizzling
>
> Christoph Bumiller (1):
> nv50,nvc0: s/uint16/uint32 for constant buffer offset
>
> Dave Airlie (1):
> gallium/vl: add prime support
>
> Jeremy Huddleston Sequoia (1):
> Apple: glFlush() is not needed with CGLFlushDrawable()
>
> Kenneth Graunke (1):
> glsl: Classify "layout" like other identifiers.
>
> Kristian Høgsberg (1):
> egl-wayland: Fix left-over wl_display_roundtrip() usage
>
> Maarten Lankhorst (2):
> osmesa: link against static libglapi library too to get the gl exports
> nvc0: force use of correct firmware file
>
> Marek Olšák (4):
> r300g/swtcl: fix geometry corruption by uploading indices to a buffer
> r300g/swtcl: fix a lockup in MSAA resolve
> Revert "r300g: allow HiZ with a 16-bit zbuffer"
> r600g: increase array size for shader inputs and outputs
>
> Matt Turner (2):
> i965: NULL check prog on shader compilation failure.
> i965/vs: Print error if vertex shader fails to compile.
>
> Paul Berry (1):
> glsl: Handle empty if statement encountered during loop analysis.
>
>
>
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