[Mesa-stable] [Mesa-dev] [PATCH 7/8] mesa: fix assertion in _mesa_drawbuffers()
Popov, Pavel E
pavel.e.popov at intel.com
Sun Aug 10 21:55:04 PDT 2014
I also suggest removing the assertion "ASSERT(_mesa_bitcount(destMask[buf]) == 1);". It's no longer needed with this patch.
- Pavel
-----Original Message-----
From: mesa-dev [mailto:mesa-dev-bounces at lists.freedesktop.org] On Behalf Of Brian Paul
Sent: Monday, August 11, 2014 5:51 AM
To: Roland Scheidegger; mesa-dev at lists.freedesktop.org
Cc: 10.2
Subject: Re: [Mesa-dev] [PATCH 7/8] mesa: fix assertion in _mesa_drawbuffers()
On 08/08/2014 07:43 PM, Roland Scheidegger wrote:
> Am 08.08.2014 23:20, schrieb Brian Paul:
>> Fixes failed assertion when _mesa_update_draw_buffers() was called
>> with GL_DRAW_BUFFER == GL_FRONT_AND_BACK. The piglit gl30basic hit
>> this.
>>
>> Cc: "10.2" <mesa-stable at lists.freedesktop.org>
>> ---
>> src/mesa/main/buffers.c | 5 +++--
>> 1 file changed, 3 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index
>> b13a7af..6b4fac9 100644
>> --- a/src/mesa/main/buffers.c
>> +++ b/src/mesa/main/buffers.c
>> @@ -494,10 +494,11 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
>> }
>>
>> /*
>> - * If n==1, destMask[0] may have up to four bits set.
>> + * destMask[0] may have up to four bits set
>> + * (ex: glDrawBuffer(GL_FRONT_AND_BACK)).
>> * Otherwise, destMask[x] can only have one bit set.
>> */
>> - if (n == 1) {
>> + if (_mesa_bitcount(destMask[0]) > 1) {
>> GLuint count = 0, destMask0 = destMask[0];
>> while (destMask0) {
>> GLint bufIndex = ffs(destMask0) - 1;
>>
>
> Hmm I don't understand how that could fail. Either you have a winsys
> fbo, in which case n has to be 1, or you have a user fbo, in which
> case you can only have the single color_buffer_x bits.
> What am I missing here?
It happened when called from _mesa_update_draw_buffers() where n = MaxDrawBuffers (8) and the user had previously called glDrawBuffer(GL_FRONT_AND_BACK). This could only happen during a
MakeCurrent() operation.
-Brian
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