[Mesa-stable] [PATCH 03/19] svga: update svga_winsys interface for GBS

Brian Paul brianp at vmware.com
Fri Feb 14 02:20:55 CET 2014


This adds new interface functions for guest-backed surfaces and
adds a mobid parameter to the surface_relocation() function.

Reviewed-by: Thomas Hellstrom <thellstrom at vmware.com>
Cc: "10.1" <mesa-stable at lists.freedesktop.org>
---
 src/gallium/drivers/svga/svga_cmd.c                |   14 ++-
 src/gallium/drivers/svga/svga_draw.c               |    4 +-
 .../drivers/svga/svga_resource_buffer_upload.c     |    2 +-
 src/gallium/drivers/svga/svga_state_tss.c          |    2 +
 src/gallium/drivers/svga/svga_winsys.h             |  131 +++++++++++++++++++-
 src/gallium/winsys/svga/drm/vmw_context.c          |    1 +
 6 files changed, 141 insertions(+), 13 deletions(-)

diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c
index 542bd12..6155e85 100644
--- a/src/gallium/drivers/svga/svga_cmd.c
+++ b/src/gallium/drivers/svga/svga_cmd.c
@@ -62,12 +62,12 @@ surface_to_surfaceid(struct svga_winsys_context *swc, // IN
 {
    if (surface) {
       struct svga_surface *s = svga_surface(surface);
-      swc->surface_relocation(swc, &id->sid, s->handle, flags);
+      swc->surface_relocation(swc, &id->sid, NULL, s->handle, flags);
       id->face = s->real_face; /* faces have the same order */
       id->mipmap = s->real_level;
    }
    else {
-      swc->surface_relocation(swc, &id->sid, NULL, flags);
+      swc->surface_relocation(swc, &id->sid, NULL, NULL, flags);
       id->face = 0;
       id->mipmap = 0;
    }
@@ -280,7 +280,7 @@ SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc,
    if (!cmd)
       return PIPE_ERROR_OUT_OF_MEMORY;
 
-   swc->surface_relocation(swc, &cmd->sid, sid, SVGA_RELOC_WRITE);
+   swc->surface_relocation(swc, &cmd->sid, NULL, sid, SVGA_RELOC_WRITE);
    cmd->surfaceFlags = flags;
    cmd->format = format;
 
@@ -366,7 +366,7 @@ SVGA3D_DestroySurface(struct svga_winsys_context *swc,
    if (!cmd)
       return PIPE_ERROR_OUT_OF_MEMORY;
 
-   swc->surface_relocation(swc, &cmd->sid, sid, SVGA_RELOC_READ);
+   swc->surface_relocation(swc, &cmd->sid, NULL, sid, SVGA_RELOC_READ);
    swc->commit(swc);;
 
    return PIPE_OK;
@@ -453,7 +453,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc,
    swc->region_relocation(swc, &cmd->guest.ptr, st->hwbuf, 0, region_flags);
    cmd->guest.pitch = st->base.stride;
 
-   swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags);
+   swc->surface_relocation(swc, &cmd->host.sid, NULL,
+                           texture->handle, surface_flags);
    cmd->host.face = st->face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */
    cmd->host.mipmap = st->base.level;
 
@@ -511,7 +512,8 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc,
    swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
    cmd->guest.pitch = 0;
 
-   swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags);
+   swc->surface_relocation(swc, &cmd->host.sid,
+                           NULL, host, surface_flags);
    cmd->host.face = 0;
    cmd->host.mipmap = 0;
 
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
index 5e46a2f..80dbc35 100644
--- a/src/gallium/drivers/svga/svga_draw.c
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -240,7 +240,7 @@ svga_hwtnl_flush(struct svga_hwtnl *hwtnl)
             vdecl[i].rangeHint.last = 0;
          }
 
-         swc->surface_relocation(swc, &vdecl[i].array.surfaceId,
+         swc->surface_relocation(swc, &vdecl[i].array.surfaceId, NULL,
                                  vb_handle[i], SVGA_RELOC_READ);
       }
 
@@ -248,7 +248,7 @@ svga_hwtnl_flush(struct svga_hwtnl *hwtnl)
              hwtnl->cmd.prim_count * sizeof hwtnl->cmd.prim[0]);
 
       for (i = 0; i < hwtnl->cmd.prim_count; i++) {
-         swc->surface_relocation(swc, &prim[i].indexArray.surfaceId,
+         swc->surface_relocation(swc, &prim[i].indexArray.surfaceId, NULL,
                                  ib_handle[i], SVGA_RELOC_READ);
          pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL);
       }
diff --git a/src/gallium/drivers/svga/svga_resource_buffer_upload.c b/src/gallium/drivers/svga/svga_resource_buffer_upload.c
index e6bbc00..af39973 100644
--- a/src/gallium/drivers/svga/svga_resource_buffer_upload.c
+++ b/src/gallium/drivers/svga/svga_resource_buffer_upload.c
@@ -213,7 +213,7 @@ svga_buffer_upload_command(struct svga_context *svga,
    swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
    cmd->guest.pitch = 0;
 
-   swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags);
+   swc->surface_relocation(swc, &cmd->host.sid, NULL, host, surface_flags);
    cmd->host.face = 0;
    cmd->host.mipmap = 0;
 
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index 137e208..988372f 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -153,6 +153,7 @@ update_tss_binding(struct svga_context *svga,
          }
          svga->swc->surface_relocation(svga->swc,
                                        &ts[i].value,
+                                       NULL,
                                        handle,
                                        SVGA_RELOC_READ);
          
@@ -220,6 +221,7 @@ svga_reemit_tss_bindings(struct svga_context *svga)
          handle = queue.bind[i].view->v->handle;
          svga->swc->surface_relocation(svga->swc,
                                        &ts[i].value,
+                                       NULL,
                                        handle,
                                        SVGA_RELOC_READ);
       }
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index f410cf0..f1f9237 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -56,18 +56,39 @@ struct winsys_handle;
 
 #define SVGA_BUFFER_USAGE_PINNED  (1 << 0)
 #define SVGA_BUFFER_USAGE_WRAPPED (1 << 1)
+#define SVGA_BUFFER_USAGE_SHADER  (1 << 2)
 
-
-#define SVGA_RELOC_WRITE 0x1
-#define SVGA_RELOC_READ  0x2
+/**
+ * Relocation flags to help with dirty tracking
+ * SVGA_RELOC_WRITE -   The command will cause a GPU write to this
+ *                      resource.
+ * SVGA_RELOC_READ -    The command will cause a GPU read from this
+ *                      resource.
+ * SVGA_RELOC_INTERNAL  The command will only transfer data internally
+ *                      within the resource, and optionally clear
+ *                      dirty bits
+ * SVGA_RELOC_DMA -     Only set for resource buffer DMA uploads for winsys
+ *                      implementations that want to track the amount
+ *                      of such data referenced in the command stream.
+ */
+#define SVGA_RELOC_WRITE          (1 << 0)
+#define SVGA_RELOC_READ           (1 << 1)
+#define SVGA_RELOC_INTERNAL       (1 << 2)
+#define SVGA_RELOC_DMA            (1 << 3)
 
 #define SVGA_FENCE_FLAG_EXEC      (1 << 0)
 #define SVGA_FENCE_FLAG_QUERY     (1 << 1)
 
+
 /** Opaque surface handle */
 struct svga_winsys_surface;
 
 
+/** Opaque guest-backed objects */
+struct svga_winsys_gb_shader;
+
+
+
 /**
  * SVGA per-context winsys interface.
  */
@@ -90,7 +111,8 @@ struct svga_winsys_context
     */
    void
    (*surface_relocation)(struct svga_winsys_context *swc, 
-	                 uint32 *sid, 
+	                 uint32 *sid,
+                         uint32 *mobid,
 	                 struct svga_winsys_surface *surface,
 	                 unsigned flags);
    
@@ -109,6 +131,47 @@ struct svga_winsys_context
 	                uint32 offset,
                         unsigned flags);
 
+   /**
+    * Emit a relocation for a guest-backed shader object.
+    * 
+    * NOTE: Order of this call does matter. It should be the same order
+    * as relocations appear in the command buffer.
+    */
+   void
+   (*shader_relocation)(struct svga_winsys_context *swc, 
+	                uint32 *shid,
+			uint32 *mobid,
+			uint32 *offset,
+	                struct svga_winsys_gb_shader *shader);
+
+   /**
+    * Emit a relocation for a guest-backed context.
+    * 
+    * NOTE: Order of this call does matter. It should be the same order
+    * as relocations appear in the command buffer.
+    */
+   void
+   (*context_relocation)(struct svga_winsys_context *swc, uint32 *cid);
+
+   /**
+    * Emit a relocation for a guest Memory OBject.
+    *
+    * @param flags bitmask of SVGA_RELOC_* flags
+    * @param offset_into_mob Buffer starts at this offset into the MOB.
+    *
+    * Note that not all commands accept an offset into the MOB and
+    * those commands can't use suballocated buffer pools. To trap
+    * errors from improper buffer pool usage, set the offset_into_mob
+    * pointer to NULL.
+    */
+   void
+   (*mob_relocation)(struct svga_winsys_context *swc,
+		     SVGAMobId *id,
+		     uint32 *offset_into_mob,
+		     struct svga_winsys_buffer *buffer,
+		     uint32 offset,
+		     unsigned flags);
+
    void
    (*commit)(struct svga_winsys_context *swc);
    
@@ -123,6 +186,38 @@ struct svga_winsys_context
     * global to the entire SVGA device.
     */
    uint32 cid;
+
+   /**
+    ** BEGIN new functions for guest-backed surfaces.
+    **/
+
+   boolean have_gb_objects;
+
+   /**
+    * Map a guest-backed surface.
+    * \param flags  bitmaks of PIPE_TRANSFER_x flags
+    *
+    * The surface_map() member is allowed to fail due to a
+    * shortage of command buffer space, if the
+    * PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE bit is set in flags.
+    * In that case, the caller must flush the current command
+    * buffer and reissue the map.
+    */
+   void *
+   (*surface_map)(struct svga_winsys_context *swc,
+                  struct svga_winsys_surface *surface,
+                  unsigned flags, boolean *retry);
+
+   /**
+    * Unmap a guest-backed surface.
+    * \param rebind  returns a flag indicating whether the caller should
+    *                issue a SVGA3D_BindGBSurface() call.
+    */
+   void
+   (*surface_unmap)(struct svga_winsys_context *swc,
+                    struct svga_winsys_surface *surface,
+                    boolean *rebind);
+
 };
 
 
@@ -286,6 +381,34 @@ struct svga_winsys_screen
                         struct pipe_fence_handle *fence,
                         unsigned flag );
 
+
+   /**
+    ** BEGIN new functions for guest-backed surfaces.
+    **/
+
+   /** Are guest-backed objects enabled? */
+   bool have_gb_objects;
+
+   /** Can we do DMA with guest-backed objects enabled? */
+   bool have_gb_dma;
+
+   /**
+    * Create and define a GB shader.
+    */
+   struct svga_winsys_gb_shader *
+   (*shader_create)(struct svga_winsys_screen *sws,
+		    SVGA3dShaderType type,
+		    const uint32 *bytecode,
+		    uint32 bytecodeLen);
+
+   /**
+    * Destroy a GB shader. It's safe to call this function even
+    * if the shader is referenced in a context's command stream.
+    */
+   void
+   (*shader_destroy)(struct svga_winsys_screen *sws,
+		     struct svga_winsys_gb_shader *shader);
+
 };
 
 
diff --git a/src/gallium/winsys/svga/drm/vmw_context.c b/src/gallium/winsys/svga/drm/vmw_context.c
index e08a48c..eb89272 100644
--- a/src/gallium/winsys/svga/drm/vmw_context.c
+++ b/src/gallium/winsys/svga/drm/vmw_context.c
@@ -245,6 +245,7 @@ vmw_swc_reserve(struct svga_winsys_context *swc,
 static void
 vmw_swc_surface_relocation(struct svga_winsys_context *swc,
                            uint32 *where,
+                           uint32 *mobid,
                            struct svga_winsys_surface *surface,
                            unsigned flags)
 {
-- 
1.7.10.4



More information about the mesa-stable mailing list