[Mesa-stable] [PATCH 5/5] glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.
Matt Turner
mattst88 at gmail.com
Fri Jan 17 21:09:20 PST 2014
Cc: mesa-stable at lists.freedesktop.org
---
src/glsl/glcpp/glcpp-parse.y | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 427fdec..995427a 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -2100,9 +2100,6 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_sample_shading)
add_builtin_define(parser, "GL_ARB_sample_shading", 1);
- if (extensions->EXT_shader_integer_mix)
- add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1);
-
if (extensions->ARB_texture_gather)
add_builtin_define(parser, "GL_ARB_texture_gather", 1);
@@ -2114,6 +2111,11 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
}
}
+ if (extensions != NULL) {
+ if (extensions->EXT_shader_integer_mix)
+ add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1);
+ }
+
if (version >= 150)
add_builtin_define(parser, "GL_core_profile", 1);
--
1.8.3.2
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