[Mesa-stable] [PATCH V2 1/3] i965: Add an option to ignore sample qualifier
Anuj Phogat
anuj.phogat at gmail.com
Wed Jan 29 11:15:47 PST 2014
Carl,
Sample shading patches ( master commits 3313cc2, a92e5f7, f5cfb4a, dc2f94b)
which I recently posted on mesa-stable require following patches:
master commits 51aa15a, 51c5fc8, 5d326fa, 6429cc0, 2625a34, 88dc246
These patches haven't yet landed in to mesa-stable. So, you can ignore my
patches till above series from Chris Forbes lands in to mesa-stable.
Thanks
Anuj
On Fri, Jan 17, 2014 at 12:52 PM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> This will be useful in my next patch which depends on a functionality
> of _mesa_get_min_invocations_per_fragment() to ignore the sample
> qualifier (prog->IsSample) based on a flag passed to it.
>
> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
> Cc: Chris Forbes <chrisf at ijw.co.nz>
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/mesa/drivers/dri/i965/brw_wm.c | 2 +-
> src/mesa/drivers/dri/i965/gen6_wm_state.c | 2 +-
> src/mesa/drivers/dri/i965/gen7_wm_state.c | 4 ++--
> src/mesa/program/program.c | 5 +++--
> src/mesa/program/program.h | 3 ++-
> 5 files changed, 9 insertions(+), 7 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
> index 6739a91..dee73c0 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm.c
> @@ -504,7 +504,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
>
> /* _NEW_BUFFERS _NEW_MULTISAMPLE */
> key->compute_pos_offset =
> - _mesa_get_min_invocations_per_fragment(ctx, &fp->program) > 1 &&
> + _mesa_get_min_invocations_per_fragment(ctx, &fp->program, false) > 1 &&
> fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_POS;
>
> key->compute_sample_id =
> diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
> index 83a1708..0bb5ef3 100644
> --- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
> +++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
> @@ -161,7 +161,7 @@ upload_wm_state(struct brw_context *brw)
> * better performance than 'SIMD8 only' dispatch.
> */
> int min_inv_per_frag =
> - _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program);
> + _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
> assert(min_inv_per_frag >= 1);
>
> if (brw->wm.prog_data->prog_offset_16) {
> diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c b/src/mesa/drivers/dri/i965/gen7_wm_state.c
> index b6561bb..8dcefc2 100644
> --- a/src/mesa/drivers/dri/i965/gen7_wm_state.c
> +++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c
> @@ -103,7 +103,7 @@ upload_wm_state(struct brw_context *brw)
> else
> dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
>
> - if (_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program) > 1)
> + if (_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false) > 1)
> dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
> else
> dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
> @@ -236,7 +236,7 @@ upload_ps_state(struct brw_context *brw)
> * better performance than 'SIMD8 only' dispatch.
> */
> int min_inv_per_frag =
> - _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program);
> + _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
> assert(min_inv_per_frag >= 1);
>
> if (brw->wm.prog_data->prog_offset_16) {
> diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
> index 3c19e8c..ea8eb0d 100644
> --- a/src/mesa/program/program.c
> +++ b/src/mesa/program/program.c
> @@ -1023,7 +1023,8 @@ _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
> */
> GLint
> _mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
> - const struct gl_fragment_program *prog)
> + const struct gl_fragment_program *prog,
> + bool ignore_sample_qualifier)
> {
> /* From ARB_sample_shading specification:
> * "Using gl_SampleID in a fragment shader causes the entire shader
> @@ -1041,7 +1042,7 @@ _mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
> * "Use of the "sample" qualifier on a fragment shader input
> * forces per-sample shading"
> */
> - if (prog->IsSample)
> + if (prog->IsSample && !ignore_sample_qualifier)
> return MAX2(ctx->DrawBuffer->Visual.samples, 1);
>
> if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID |
> diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
> index 0e350cd..c47ac1c 100644
> --- a/src/mesa/program/program.h
> +++ b/src/mesa/program/program.h
> @@ -189,7 +189,8 @@ _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
>
> extern GLint
> _mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
> - const struct gl_fragment_program *prog);
> + const struct gl_fragment_program *prog,
> + bool ignore_sample_qualifier);
>
> static inline GLuint
> _mesa_program_enum_to_shader_stage(GLenum v)
> --
> 1.8.3.1
>
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