[Mesa-stable] [PATCH] mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)

Brian Paul brianp at vmware.com
Wed Mar 12 17:50:19 PDT 2014


On 03/12/2014 05:41 PM, Anuj Phogat wrote:
> mesa currently returns 4 when GL_VERTEX_ATTRIB_ARRAY_SIZE is queried
> for a vertex array initially set up with size=GL_BGRA. This patch
> makes changes to return size=GL_BGRA as required by the spec.
>
> Fixes Khronos OpenGL CTS test: vertex_array_bgra_basic.test
>
> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
> Cc: <mesa-stable at lists.freedesktop.org>
> ---
>   src/mesa/main/arrayobj.c | 1 +
>   src/mesa/main/mtypes.h   | 1 +
>   src/mesa/main/varray.c   | 5 ++++-
>   3 files changed, 6 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
> index efb9930..2b234f3 100644
> --- a/src/mesa/main/arrayobj.c
> +++ b/src/mesa/main/arrayobj.c
> @@ -200,6 +200,7 @@ init_array(struct gl_context *ctx,
>      array->Enabled = GL_FALSE;
>      array->Normalized = GL_FALSE;
>      array->Integer = GL_FALSE;
> +   array->SizeBGRA = GL_FALSE;
>      array->_ElementSize = size * _mesa_sizeof_type(type);
>      array->VertexBinding = index;
>
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 2bad4ca..52874a7 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -1545,6 +1545,7 @@ struct gl_vertex_attrib_array
>      GLboolean Enabled;       /**< Whether the array is enabled */
>      GLboolean Normalized;    /**< Fixed-point values are normalized when converted to floats */
>      GLboolean Integer;       /**< Fixed-point values are not converted to floats */
> +   GLboolean SizeBGRA;      /**< True if Size is GL_BGRA */
>      GLuint _ElementSize;     /**< Size of each element in bytes */
>      GLuint VertexBinding;    /**< Vertex buffer binding */
>   };
> diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
> index b4b6fa9..3bc361e 100644
> --- a/src/mesa/main/varray.c
> +++ b/src/mesa/main/varray.c
> @@ -207,6 +207,7 @@ update_array_format(struct gl_context *ctx,
>      GLbitfield typeBit;
>      GLuint elementSize;
>      GLenum format = GL_RGBA;
> +   GLboolean size_bgra = GL_FALSE;
>
>      if (_mesa_is_gles(ctx)) {
>         legalTypesMask &= ~(FIXED_GL_BIT | DOUBLE_BIT | UNSIGNED_INT_10F_11F_11F_REV_BIT);
> @@ -291,6 +292,7 @@ update_array_format(struct gl_context *ctx,
>         }
>
>         format = GL_BGRA;
> +      size_bgra = GL_TRUE;
>         size = 4;
>      }
>      else if (size < sizeMin || size > sizeMax || size > 4) {
> @@ -335,6 +337,7 @@ update_array_format(struct gl_context *ctx,
>      array->Format = format;
>      array->Normalized = normalized;
>      array->Integer = integer;
> +   array->SizeBGRA = size_bgra;
>      array->RelativeOffset = relativeOffset;
>      array->_ElementSize = elementSize;
>
> @@ -738,7 +741,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
>      case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
>         return array->Enabled;
>      case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
> -      return array->Size;
> +      return (array->SizeBGRA ? GL_BGRA : array->Size);

Instead of adding a new field, can't this be done as:

return (array->Format == GL_BGRA) ? GL_BGRA : array->Size;

-Brian


>      case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
>         return array->Stride;
>      case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
>



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