[Mesa-stable] [PATCH 2/2] mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
Brian Paul
brianp at vmware.com
Sat Mar 22 10:27:48 PDT 2014
And use the z32f_x24s8 helper struct in unpack_Z32_FLOAT_X24S8().
Cc: "10.0" "10.1" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/format_unpack.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index f85c875..906001d 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -717,20 +717,20 @@ unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
{
- const GLfloat *s = ((const GLfloat *) src);
+ const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][0] =
dst[i][1] =
- dst[i][2] = s[i * 2];
+ dst[i][2] = s[i].z;
dst[i][3] = 1.0F;
}
}
static void
-unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLfloat *s = ((const GLfloat *) src);
GLuint i;
--
1.7.10.4
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