[Mesa-stable] [Mesa-dev] [PATCH 11/11] st/nine: return S_FALSE instead of INVALIDCALL when in building query state
Ilia Mirkin
imirkin at alum.mit.edu
Sun Nov 23 22:11:32 PST 2014
On Sun, Nov 23, 2014 at 5:40 PM, David Heidelberg <david at ixit.cz> wrote:
> From: Axel Davy <axel.davy at ens.fr>
>
> It is the same behaviour as wine has.
>
> Cc: "10.4" <mesa-stable at lists.freedesktop.org>
> Reviewed-by: David Heidelberg <david at ixit.cz>
> Signed-off-by: Axel Davy <axel.davy at ens.fr>
> ---
> src/gallium/state_trackers/nine/query9.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/state_trackers/nine/query9.c b/src/gallium/state_trackers/nine/query9.c
> index f32f572..c244379 100644
> --- a/src/gallium/state_trackers/nine/query9.c
> +++ b/src/gallium/state_trackers/nine/query9.c
> @@ -255,7 +255,7 @@ NineQuery9_GetData( struct NineQuery9 *This,
> DBG("This=%p pData=%p dwSize=%d dwGetDataFlags=%d\n",
> This, pData, dwSize, dwGetDataFlags);
>
> - user_assert(This->state != NINE_QUERY_STATE_RUNNING, D3DERR_INVALIDCALL);
> + user_assert(This->state != NINE_QUERY_STATE_RUNNING, S_FALSE);
Add a comment about why you're doing this. It's very explicitly
against the d3d9 documentation which says it's supposed to return an
error code when in the "Building" state.
> user_assert(dwSize == 0 || pData, D3DERR_INVALIDCALL);
> user_assert(dwGetDataFlags == 0 ||
> dwGetDataFlags == D3DGETDATA_FLUSH, D3DERR_INVALIDCALL);
> --
> 2.1.3
>
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