[Mesa-stable] [PATCH v3 10/19] st/nine: Fix setting of the shift modifier in nine_shader
David Heidelberg
david at ixit.cz
Mon Nov 24 15:38:10 PST 2014
From: Axel Davy <axel.davy at ens.fr>
It is an sint_4, but it was stored in a uint_8...
The code using it was acting as if it was signed.
Problem found thanks to Coverity
Cc: "10.4" <mesa-stable at lists.freedesktop.org>
Tested-by: David Heidelberg <david at ixit.cz>
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy at ens.fr>
---
src/gallium/state_trackers/nine/nine_shader.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c
index cc027b4..7d5622b 100644
--- a/src/gallium/state_trackers/nine/nine_shader.c
+++ b/src/gallium/state_trackers/nine/nine_shader.c
@@ -239,7 +239,7 @@ struct sm1_dst_param
BYTE file;
BYTE mask;
BYTE mod;
- BYTE shift; /* sint4 */
+ int8_t shift; /* sint4 */
BYTE type;
};
@@ -2535,6 +2535,7 @@ sm1_parse_get_param(struct shader_translator *tx, DWORD *reg, DWORD *rel)
static void
sm1_parse_dst_param(struct sm1_dst_param *dst, DWORD tok)
{
+ uint8_t shift;
dst->file =
(tok & D3DSP_REGTYPE_MASK) >> D3DSP_REGTYPE_SHIFT |
(tok & D3DSP_REGTYPE_MASK2) >> D3DSP_REGTYPE_SHIFT2;
@@ -2543,7 +2544,8 @@ sm1_parse_dst_param(struct sm1_dst_param *dst, DWORD tok)
dst->rel = NULL;
dst->mask = (tok & NINED3DSP_WRITEMASK_MASK) >> NINED3DSP_WRITEMASK_SHIFT;
dst->mod = (tok & D3DSP_DSTMOD_MASK) >> D3DSP_DSTMOD_SHIFT;
- dst->shift = (tok & D3DSP_DSTSHIFT_MASK) >> D3DSP_DSTSHIFT_SHIFT;
+ shift = (tok & D3DSP_DSTSHIFT_MASK) >> D3DSP_DSTSHIFT_SHIFT;
+ dst->shift = (shift & 0x8) ? -(shift & 0x7) : shift & 0x7;
}
static void
--
2.1.3
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