[Mesa-stable] [PATCH] mesa: update fbo state in glTexStorage
Anuj Phogat
anuj.phogat at gmail.com
Thu Aug 20 16:20:10 PDT 2015
On Thu, Aug 20, 2015 at 12:52 AM, Tapani Pälli <tapani.palli at intel.com> wrote:
> We have to re-validate FBOs rendering to the texture like is done
> with TexImage and CopyTexImage.
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91673
> Cc: "10.6" <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/main/texstorage.c | 15 +++++++++++++++
> 1 file changed, 15 insertions(+)
>
> diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
> index db2b63d..51f49b3 100644
> --- a/src/mesa/main/texstorage.c
> +++ b/src/mesa/main/texstorage.c
> @@ -189,6 +189,20 @@ clear_texture_fields(struct gl_context *ctx,
> }
>
>
> +/**
> + * Update/re-validate framebuffer object.
> + */
> +static void
> +update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
> +{
> + const unsigned numFaces = _mesa_num_tex_faces(texObj->Target);
> + for (int level = 0; level < ARRAY_SIZE(texObj->Image[0]); level++) {
> + for (unsigned face = 0; face < numFaces; face++)
> + _mesa_update_fbo_texture(ctx, texObj, face, level);
> + }
> +}
> +
> +
> GLboolean
> _mesa_is_legal_tex_storage_format(struct gl_context *ctx, GLenum internalformat)
> {
> @@ -446,6 +460,7 @@ _mesa_texture_storage(struct gl_context *ctx, GLuint dims,
>
> _mesa_set_texture_view_state(ctx, texObj, target, levels);
>
> + update_fbo_texture(ctx, texObj);
> }
> }
>
> --
> 2.1.0
>
> _______________________________________________
> mesa-stable mailing list
> mesa-stable at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-stable
LGTM. It'll be nice to have a piglit test for this bug.
Assuming no piglit regressions with the patch:
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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